FPS dead after Update 12

Hello All,

Not sure if this is the right place to post so apologies before hand.

I was getting around 45/50 FPS before the good ol’ update and now I am down to 10/12.

I have not made any changes / flying with the same PMDG plane etc.

Any clues / help / magic bullet is always appreciated.

Thank you.

JD

Try empty the nvidea shader cache folder. Worked for me had the same issue.

https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/468774/shader-cache-location/

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Can’t say I understand this one. I get why you might want to clear the shader cache after a driver update but what’s the technical reason behind doing this after an FS update? Has anyone posted any data showing this helps or matters?

Hi there,
Kindly do not use General Discussion for help, advice, or troubleshooting. Please use the green Community Support subcategories. Thank you.

Your post was moved to Tech Support.

Perhaps you can google it

Have you update the PMDG plane after updating MSFS to SU12?
Are you using mods that are out off date?
My personal experience is that SU12 runs smooth.

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This worked great for me! thanks for that! went from 32 FPS to 169FPS now…