I have an i7-2070 super, 32GB, RTX 2070K, I am getting around 27-30 frames per second in the Northwest which is my normal flight area. It is not an area with a great deal of scenery density. Shouldn’t I get at least in the mid 30’s fps with this setup? I checked for the latest game ready driver from Nvidia and it is installed.
I recently made a couple changes as suggested by a YouTube video and it seems to be worse. I think I have reversed all those changes, but no improvement.
What seems strange is I can change settings in FS from Ultra to high or even medium, and the fps doesn’t seem to change much. Right now most are set on high and terrain LOD is at 150. Full screen resolution is at 2560x1600
I’m on a 9700k with a RTX3060 running a 1080p TV with dldsr resolution of 2880x1620 and can run high to ultra settings and maintain 35-40 FPS with 2 panels popped out onto tablets. I use HAGS on and I disabled virtualization in the bios . I also use game mode on. I have overclocked my CPU to 5ghz.
I only use tlod and olod at 125 though, any higher and I get lag in the frames. Maybe lower your Lod a little and see how that goes. Are you using high traffic levels? If so lower those too.
Did you make sure your monitor is connected correctly? That the cable is plugged in in the GPU and not in the motherboard GPU outlet? Happened to some people already in the past.
Download the latest driver and choose the option of clean install. This will delete all your nvidia gameprofiles.
1280x1024 is to low a resolution . Try a resolution one step lower than your native resolution.
While flying in the Kodiak with G1000 screens I am getting around 33 fps, if I switch the view to the outside camera it goes up to about 40. All the time the fps counter says “limited by main thread”. I assume the bottleneck is in my cpu. Is that correct? Is there a solution short of upgrading the cpu?
1080p is just the number of pixels. It says nothing about pixel density. A screen with 1080p and high pixel density will have a better picture than 1080p at low density. The size of the screen and the distance you are sitting from it is also a major factor.