[Freeware] San Diego Gillespie Field, El Cajon (KSEE), California (update Sept'26)

Just confirming, the TBM that would be parked here, location circled in red?

That’s weird. I wonder why they would have different textures (or lack-there-of) between us. Nothing in my community folder that I’m aware of would have changed that. I was cold and dark in the CJ4, not mods other than some airport improvements (lighting, gate number fixes, etc…) and Navigraph. I do have the Newlight effects mod, but just one plane-agnostic package.

Hmm, maybe FSLTL now that I think about it…

Anywho… Thanks for checking. I made it from Gillespie to Cabo San Lucas safely. Hitting the virtual beach tomorrow.

Yep, it’s the same static aircraft at Circle Air ramp. From what I read, I think that a first test on your PC is to test with nothing else than KSEE in your Community and look at the result.

Just one last post on this, since I’m sure the MSFS community is on the edge of their seats and rooting for me :laughing: I emptied my community folder of everything except Navigraph nav data and KSEE, and the screens are still pink. A weird one for sure, but also a rather extreme corner case.

Thanks again for the updated SoCal airports!

New version 1.2.7 just uploaded right now:

  • Update transcient Helipad with numbers and weathered textures
  • Remove the AWOS already in use with the ATIS (based on user feedback, thank you!)
  • Fix several blue light pole missing or misplaced

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New version 1.3.0 just uploaded today. New revamp Circle FBO self serve: new 3D textured fuel cylinders. A new startup position also appears.

Feel free to share your feedback, it’s always rewarded for the dev to have users return-of-experience: https://flightsim.to/file/36679/gillespie-field-ksee

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Loving your work with all those small fields in the San Diego area!
Thank you so much!

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Thank you for your comment! Glad you enjoy as much as I enjoy to share it with the community !

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New version 1.3.1 just uploaded. Main addition is the East Transient Apron.

The underlaying satellite Bing imagery is older but now you’re as close as reality. Many other small adjustments and fixes has been made in this version: several “STOP Aircraft only” ground markings have been added all around intersection (like in reality), add several patches on apron, update the two Mercy Air helipads and a lot of fixes for minor issues all around the field.
Enjoy!

Enjoy for free: https://flightsim.to/file/36679/gillespie-field-ksee

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v1.3.2 adds end-of-the-year special ATC tower lights visible at night. 100% optional.

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Quick small updates with version 1.3.3 (to complement the 1.3.2):

  • Add detail on the Wash Rack (thanks to an video shared on Internet)
  • Add a missing warning sign on taxiway A
  • Put VASI Light into red box (as in real)
  • Fix texture error on Terminal

Thanks to the sim community who share feedback and video/picture to make my scenery up-to-date!

Massive thanks for your epic So Cal sceneries! Gold standard. Any possibility of adding open hangars, or helicopter handler to scenery - specifically as enhancements to Gillespie for the helo enthusiasts / SDG&E aviation services





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Thanks for your message. I would love to populate the area around High Performance hangar with SDGE. But I didn’t find any 3D models with the correct texture and possibly with low poly ! If you know where I can find them or have a 3D modeler available for free, let me know! :slight_smile:

New update 1.3.4: Major overall of all taxiways and ground markings to better match the underlying satellite image

  • Fix starting spots orientation
  • Fix some misplaced blue poles
  • Add (real) new asphalt patches on runways and taxiways based on available sat. imagery
  • Add soil decal to dirt some places
  • Enhance the Compass Rose on runup 9L
  • Replace the VASI2 9L/27R by PAPI4 (as real)

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Yes, I will be hitting the Tavern, thank you…

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Another update to replace the default white & red default MSFS Windsocks with more appropriate custom orange ones! Free to download for PC: https://flightsim.to/file/36679/gillespie-field-ksee

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Love all your airports! Do you have any plans to do KFUL down the road?

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Thank you :wink: No plan at all to build KFUL. I’ve never flew there!

New version 1.4.1 available now.

  • Fix (new?) autogen overlapping buildings at Golden State Aviation
  • Fix (new?) autogen overlapping buildings at Circle FBO and north side hangars
  • Fix the wrong windsock threshold 27 and replace with an animated FAA compliant windsock
  • Improve some west side hangars
  • Add Neal Aviation signs on hangar west side
  • Add Aero Paint Sign on its hangar east side

FOR ADVANCED USERS ONLY - EXPERIMENTAL ONLY (this is the included readme.txt file): the v1.4.1 zip includes an optional .BGL WITHOUT STATIC AIRCRAFT. It purely experimental. Please share your feedback.

Once unziping the zip file in your Community folder, replace the default file “\scenery\KSEE_Scene.bgl” with the one provided in the ZIP named “KSEE_Scene-LIGHT.bgl”. Rename it to “\scenery\KSEE_Scene.bgl”. You should have only one .BGL file in the \Scenery folder. The file size of the light version is 387,509 bytes. The filesize of the full version is 397,863 bytes.

Free to download: https://flightsim.to/file/36679/gillespie-field-ksee

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Appreciate the ability to replace static traffic :+1:

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New version 1.4.2 with a huge work on night lights and taxiway blue poles overhaul. No more erroneous blue poles. As since v1.4.1, the .zip file includes a version without static aircraft (for advanced users, you need to replace a .BGL file).

  • Total revamp of night taxiway lights (blue poles)
  • Add night light all around the airport
  • Fix a lot of detail on taxiways. I mean “a lot” that you won’t even noticed :wink:

As usual, enjoy for free and your PC MSFS: https://flightsim.to/file/36679/gillespie-field-ksee

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