FSLTL Live Traffic Injection Ends - Suggestions?

Hi, everyone, I have a problem. When I choose China Airport, for example, in ZBAD and ZSPD, I turn on real-time traffic. They only land but can’t see the flight take-off, and even ZBAD can’t see the real-time flight. What should I do? Thank you very much.

Just to toss something in here, if one is looking to simply inject live-realtime traffic and cost is not a consideration, the combo of PSXT/RealTraffic is certainly worth investigating.

Below are some screens of a video I recorded few years ago (https://www.youtube-nocookie.com/embed/g4x-y0zc_Tc

Keep in mind ALL of the traffic you see is 100% live

It works great but there are some limitations

  1. There is no ATC of any sort provided
    1. Granted it’s not needed as they are being guided by REAL ATC
    2. You can try to synch up a live ATC feed if you can find them (really cool but a hassle)
    3. You can ‘take over’ a flight and listen for actual instructions to ‘your’ flight (see 2 above)
  2. If a given airport requires transponders to be off while on the ground you will not get traffic until airborne
  3. You need a consistant (not necessarily super fast) internet connection to avoid position drops and keep smooth movement
  4. The Realtraffic portion of the combo is subscritption based (I didn’t mind but know it’s touchy sub(scription)ject around these parts :wink:

I don’t use it any longer as I have SI and BATC and really am only using SI. Don’t need 2 not being used. To be honest, if PSXT/Realtraffic could find a workaround for the transponder issue and an automated ATC freq lookup I think it would be THE goto for someone wanting true realtime traffic/ATC

Now that I’m thinking about it I want to suggest an ‘out of the box’, radical, concept for traffic/ATC in FS……ready for it?……it’s going to blow your minds…..here it comes……

How about MICROSOBO giving us a WORKING version of the in sim traffic/ATC we’ve been promised and should have had 6 years ago?

Told ya it was a novel concept :grin: :pensive_face: :wink:

If it is only happening at specific airports like ZBAD or ZSPD, I would not assume your setup is broken straight away. In my experience the live traffic side in 2024 is still uneven depending on the airport and region, and sometimes you get arrivals showing up much more reliably than departures. I would try one or two very busy airports first, then compare with FSLTL enabled and disabled just to see whether the behavior changes. If it looks the same either way, it is probably more a limitation of the live feed there than something you are doing wrong.

Hello ,

How do you manage the missing ATC ? I find that PSXT with LiveTraffic do the best Job but unfortunately without ATC .

This is the same answer from the other forum post you had the same message in:

There are locations in China where live data feeders are not allowed to display or share data on ground aircraft. Therefore, the first time they show up in live data is in the air.

In my experience the stock live traffic can be very inconsistent outside the busiest airports, so I wouldn’t assume ZBAD or ZSPD means your setup is wrong.

I’d first double check that the sim time is current, live traffic is actually on, and you don’t have another injector running at the same time.

If it still only shows arrivals, that usually feels more like a data or coverage limitation than a local setting problem. If you mainly want better airline presence rather than exact live matching, I’ve had better results using AIG models for coverage and treating the built-in live traffic as a compromise.

So far, without updating the FSLTL injector, nothing seems to have changed. LOWW today, two planes freshly airborne. :man_shrugging:

Thanks a lot for your input.
I’m using FSTraffic models together with the FSLTL ones. For traffic injection, I use live traffic from the sim, and for parked aircraft I use FSLTL, exactly like TenPatrol described earlier in the thread:

Just to summarize:
At the airport, I don’t have any issues. In any setup I always get parked, departing, and arriving aircraft. My issue was only with aircraft you encounter during cruise, and even then only when you roll back the time in the “Flight Conditions / Custom” menu. In live mode and in the 24h historic mode, everything works fine during cruise as well.

In the meantime, I figured out the following:
If you go from the main menu into Free Flight and then zoom into the World Map without selecting anything, you can see live traffic as small moving icons on the map. If you then go into the aircraft selection or the “Flight Conditions / Custom” menu, it can happen that when you return to the World Map, the live traffic is no longer visible. That’s exactly the state where you won’t encounter any aircraft during cruise if you start your flight in that situation.
As a workaround, I go back to the main menu and then into Free Flight again. Most of the time, the traffic becomes visible again on the World Map. Then I spawn at the airport, and everything works as expected.

This might also be related to the bug that was reported here:

10-character LOL :sweat_smile:

Thank you very much for your reply, but I went to EGLL to test and found that there was only take-off and no landing, but I could see the plane taking off on the flight loading page, and everything was normal at the airport in the United States.

Since some days ago FS Traffic by some reason starting behave weird:

No traffic injection from departure airport at once, sometimes working when reloading the flight or sometimes just no traffic at all.

I have made some tickets reporting the issue to FS Traffic team to get some help, but not solution at all for that.

Any idea why the issue or hor to solved it?

FSLTL still works. You just need to be running a version lower than 1.9.0

One thing I’d add is that kadajoo is probably right about the current FSLTL version issue, but if you’re seeing different behavior between EGLL, the US and some airports in China, I still wouldn’t treat it as one single bug.

In my experience there are two separate variables here: the recent injector/version changes on the FSLTL side, and the stock live traffic feed itself being uneven depending on airport and region.

I’d test with only one setup at a time, make sure no second injector is running, and compare one busy US airport, one European hub and one of the China airports with the same sim time. That usually makes it easier to see whether you’re hitting an FSLTL problem or just inconsistent live data coverage.

Again, there are locations in China where live data feeders are not allowed to display or share data on ground aircraft. Therefore, the first time they show up in live data is in the air.