I don’t see this issue either on my side. They look always bright enough and I don’t apreciate any difference vs SU9, but at the same time I have been on SU10 for a long time (since beta) so maybe I am biased and don’t see the different straight away.
I have noticed on other forums people saying their avionics are darker for other airplanes as well, for example the fenix, PMDG, etc. perhaps SU10 has changed something and it becomes more obvious for some users than others.
I will ask Asobo on Monday to see if they have some clue about what could be the cause, because I haven’t changed anything on the airplane on this regard, so it seems it is the base simulator doing something… maybe they will need to patch this on SU11 who knows…
I really like the Sting, but what keeps me from flying it more often is this: there’s a persistent yaw “waggle” in flight. And I don’t mean turbulence effects - I have those too, but that I understand because it’s a very light airframe. This is a shimmy, like sitting in a car driven by your 99-year-old great grandmother who doesn’t see too well. Happened with autopilot and while hand-flying. It’s making me a little seasick when I fly, unfortunately…
Once again… this is a turbulence effect injected by MSFS… it is the CFD dynamics being implemented since SU9. Asobo advice to thermal convection is to either flight early, dusk, winter or set the wind to zero.
Nothing I can do to remove this effect apart from setting a “fake” excessive weight to the aircraft… please note people on Cessna’s experience the same… it is the base sim doing this… many people “like it” others hate it (as yourself) most people hating it are flying on VR… I bet you are… I suggest you raise your concerns to MS via the link above.
I have no control over wind forces injected towards the flight model… nothing I can do at this time…
The mouse cursor sinks below the surface, in a region to the bottom of glass instruments. It sinks down in (-Z) about 6 inches (15cm) and gets really blurry/distorted. The cursor is fine over the glass. Sometimes this catches the main buttons below the center screen depending on the direction you move the cursor.
Over the primary instrument cluster the Z-axis is lined up with the glare shield and not the instrument panel. This causes the mouse cursor to bounce/hop (+/- Z) the depth of the glare shield as you move around.
For #2, I’ve seen it in other 3rd party airplanes. So there may be something wrong with the documentation? The RV-14 was so bad it was unusable but the developer fixed the problem. The behavior on all Asobo airplanes is for the cursor to stick to the 3D surface and not float mid air. I read through the 3D collision mesh SDK documentation but couldn’t piece together where they suggested it be elevated from the surface.
Otherwise, yes, it is amazing in VR. I’ve gotten used to the issues since I mostly just hand fly the S4 and rarely interact with the instrument cluster once up.
Funny enough, I’m not bothered by the SU9/SU10 turbulence in VR.
Hopefully this helps. The red lines are where the mouse cursor visually appears in 3D space, if viewed perpendicular from the side. It’s like if your mouse cursor were floating a few inches outside or behind a 2D monitor.
As you must appreciate, I am doing as I have been instructed by the SDK documentation. My VR beta testers all gave me positive feedback on how it all works, so unless the MSFS is more specific I really don’t know what else to change. The product is now LIVE so moving bits now trying to experiment without having proper MSFS documentation on VR is very risky, I don’t like developing blind…
Thanks, I recall seeing the sunken cursor on other airplanes too. I forget which ones. That’s probably something in the base sim.
The airplane is definitely good in VR. As much as a perfectionist as you are I’m sure you would have tweaked it out if you used it and saw what was going on. But otherwise you are a bit blind as to what you can do.
When the RV 14 was realeased it was so off so much you had to close one eye to use any any buttons or levers. With the Sting it’s still easy to use everything.