General Resolution Question

My Valve Index has a per eye resolution of 1440 x 1600, but there is no corresponding resolution to match, in VR Mode. I know in 2d, setting a resolution that exactly matches the monitor is the only way that produces a clear image. Is it not the same in VR?

To further complicate the issue, I get lots of options in Steam, that don’t seem to match those in MSFS.

Short answer is no it is not the same in vr. The image is warped / stretched / compressed in various ways across the fov and there’s no real 1:1 pixel comparison. Generally I feed my headset a much higher resolution than ‘native’ and it works as a form of supersampling. But this is a very complex subject and lots of angles. Unfortunately you’ll need to read some threads and google the question.

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But tl;dr is definitely don’t worry about matching native headset resolution to anything.

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Thank you!

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