Ghost scenery custom objects since SU6

After SU6 MSFS scenery editor has a really annoying bug

If I don’t build a package when I’m loading the project I’m working on the custom objects are rendered pink and the missing package error is shown

If I build the package when I’m loading the project I’m working on the custom objects are always rendered even if I move or delete them

Why MSFS goes always worst at every update ?

Am I the only one suffering it ?

Not quite the same but when i build my project after that if i move any objects there is always a ghost of the object and other times nothing loads in again after building the project.

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Actually I was trying to describe the same crazy behaviour

It’s really disturbing the scenery creation and editing, I really hope they will soon fix it otherwise it’s quite impossible to develop anything