Not just from the new update, it’s been going on at least since SU3, if I remember. Try to switch the AntiAliasing setting from one another, and probably the volumetric cloud setting as well, and try to close MSFS and restart it.
It’s not just MSFS though, I have another game (F1 2021) that uses some AA setting or even DLSS and they also produce ghosting effect when I move the camera at a certain angle with a certain backround.