Are you on Steam or Microsoft Store version?
Steam
Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
This problem has existed for several months, I was hoping that the SU6 would fix it, but it is still there and is slowly becoming annoying.
Making videos or taking screenshots is no fun.
The stripes always appear when there is shadow in the background in the backlight.
Some claim it should have something to do with the clouds (pixel shader bug) others think it is due to the AA, which I can deny because I have tried it unsuccessfully even without activated AA.
Provide Screenshot(s)/video(s) of the issue encountered:
Detail steps to reproduce the issue encountered:
I’ve tried pretty much everything, from different GPU drivers, tried all options in the sim, new install of the hole simulator, unfortunately unsuccessful.
PC specs and/or peripheral set up of relevant:
AMD Ryzen 9 3900X
ASUS Rog Strix X750-E Gaming
KFA2 GeForce RTX 3070 SG
32GB Corsair Vengeance @3200Mhz
Samsung 980 Pro 500GB/1000GB
Be Quiet Dark Power Pro 11
Fractal Define R6
Build Version # when you first started experiencing this issue:
Since SU5
This is not in any way a new problem. It appeared long ago.
It seems to be related to the scene lighting, especially with darker objects when the background is also dark with light globally present.
Not as disturbing in VR as the inconsistent raymarched reflections for each eye.
This problem also occurs with rotating wind turbines. If you set the Raymarching option to Ultra, which is the best setting, it should also get better, but unfortunately it is exactly reversed.
Yes, you can see it among other things in the hair of the co-pilot. I’ve given up hope that they’ll fix it. I don’t think they know how themselves, otherwise they would have eliminated it a long time ago.
The only way to get rid of these artifacts is to disable raymarching, which then looks a lot worse
I think the problem has been there for over a year.