Good start many miles to go to call it a sim

I have very limited experience with XPlane(flight training days) I’m simply stating its approved here in Canada as the IFR training program and Microsoft is not thats all. Ive owned almost all microsoft flight simulators. Also is Grand Theft Auto 5 a flight simulator to you or a game? The 747 is modeled quite nicely it has flight dynamics the sky changes from day to night, adverse weather, you can fly multiple aircraft, you can fly from one airport to another…

Thanks for the reply. I appreciate your opinion / standpoint on the matter .

As a " newbie " to flight sims , ( I currently also play train sims , car sims , farm sims , truck sims and other " double yawn stuff" ) , MSFS 2020 is right up my street , as it currently stands as regards realism etc .

I can simply jump in and fly , or carry out some limited pre flight / pre landing checks etc , if I feel inclined to / in the mood to do so . The excellent scenery in this game / sim / simcade is also a real plus to me .

What previously put me off flight sims , was observing my brother carrying out mind numbing pre flight stuff etc etc , and having to maybe study a flight book to get the plane off the ground !!

Each to their own etc , but for me I think MSFS is in the process of striking the right balance on this matter . They are giving a package that appeals to a lot of guys , like myself , and leaving an opening for third party developers to develop content for yourself and others , who require a real world experience .

As regards bugs etc , a lot of gaming software nowadays have some issue or other to be " ironed out " . Am I happy with the bugs ? no ( my Mooney says hello ) . But I’m willing to give things a chance . Patience is required in large volumes !!

( P.s. Been Pc gaming since 1984 . In the words of Johnny Cash , " I’ve seen em come and seen em go " ).

A couple posts up you challenged anyone to take FSX Steam Edition out of the box, strip it of all of its expensive addons, fly each version and tell you which is better. You also seem to imply superiority of the MSFS flight model compared to other platforms in your last post. Challenge accepted.

Here is FSX flying a Baron to prove a point. In FSX, I am able to manually shut down one engine in flight by cutting fuel, and feather the engine using the prop levers. The manifold pressure of the dead engine goes up as expected. I am also able to rudder trim the aircraft to prevent excess yawing caused by asymmetrical thrust (not depicted here, but you can).

Here is FS2020 on a Baron. You cannot do any of the above. For some reason or another, you cannot even shut down the engine in flight by cutting fuel on the mixtures. The best the engine does is idle. Similar behavior can be observed in aircraft like the DA62

No, the flight modelling in FS2020 isn’t solid at all. It’s serviceable, and somewhat believable, but huge flaws can be seen by anyone willing to dig. With FSX without any addons, you can still get away with getting a P3 rating on Vatsim, or simply learn what it takes to get a multi-engine rating. You cannot with FS2020 at this present time.

Now, don’t take this the wrong way. I’m not posting this to be confrontational. This is merely to state a few objective differences with an attempt to be constructive, to highlight some of the severe drawbacks that I can observe from the standpoint of someone who uses desktop sims for more than just simple bushflying.

Another good example is the Cessna 172. In the real Cessna 172, I can take off from a 4000 feet elevation, with mixture full rich, and it will still climb to modest altitudes (i.e., 6.5 or 7.5) without any issues. It may not be efficient, but that is how the real bird behaves. I tested this out in stock FSX as well, and it works just fine. In FS2020, you can barely make it through 5500’ before you are forced to lean the mixture. You also stated that you cannot flatspin in X-Plane where you can in MSFS. I tried doing a normal spin in MSFS in the 172, and it barely spins any better than FSX stock and looks nothing like the real aircraft (and yes, I know how to spin a 172, as I was an instructor on one). The Pitts seems to be able to do a more believable spin, as can the Extra, but thats about it. Can’t speak about X-Plane, as I don’t have it installed at the moment to compare.

In the grand scheme of things, these are small issues, and yes, I acknowledge I am being nitpicky. Unlike other people, I do acknowledge that FS2020 is still a sim, although I have a differing opinion on fidelity. Its a sim for a few reasons you mentioned, but the fidelity still needs catching up.

6 Likes

Wow. I’ll do what I like thanks.

And you post exactly sums up why people are so defensive over others saying they want realistic systems. Well it is possible to have both. Perhaps the current flight model and a real world one. However many of the add-on Devs won’t be able to commit to both without putting in a lot more work or 2 versions.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.