Graphic card for VR

There is definitely something odd here…

With my 2080 Ti, I’m really pleased with my performance in VR. I’m getting great fps in the G2 (45+fps x 2 with motion smoothing), of course, graphical settings are set at reasonable levels between medium-high and between OpenXR motion smoothing and in-game render settings, which I’m achieving around native resolution - and the experience is butter-smooth.

…but I’m constantly hearing RTX 3080 users, in particular, complain about performance in MSFS. I don’t understand why? Does spending that much money on a GPU raise graphical expectations of what’s reasonable or are the RTX 3000 series drivers really bad?

I just can’t believe that you can’t get a smooth experience with an RTX 3080 in MSFS but of course, it’s easy to have some external application, DLC or setting ruin everything.

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