After numerous topics about graphic downgrades after the recent patch I like to throw my 2 cents into the ring^^
I´m german,and my homebase is in the rhein main area. We have a good bandwidth here with 50mb-1Gig. So I´ve set my bandwidth ingame to unlimited. I play in Full HD, settings in the sim are high, terrain lev.of Detail is 200.
Here are some ingame shots. The first 3 are from Bremen, Germany at 3000ft. As you can see, everything looks chrisp and detailed.LOD radius is ok so far. Same for texture res. I can hold this level of detail in nearly every part of Europe.
The last 3 shots are from a short hop from Tacoma to Portland US at around 2000ft. The difference is like night and day! The immages reminds me more at FSX,10 years ago. And this is for 80-90% of the US. No matter if East or Westcoast.
Question: could it be a server issue or limitation on microsoft´s end? Did the server(s) change when I go from Europe to another continent?
While not the same location, I can absolutely feel a massive reduction in graphic quality from this new patch,
Performance improvements aren’t really improvements if the cost is looking like a dogs breakfast, honestly it now feels like FSX 1.01, would be lovely to have the option of not updating.
Yeah, so that last image with the spiky photogrammetry is what I have seen at all times in this Sim. I have flown all over North America, not at all in Europe. I guess it is time for a Euro Tour. Cool.
I am guessing the difference in REGION if not caused by the patch is caused in the different satellites being used too image and and different atmospheric conditions and the game interpretation of different lighting. Different time of year etc etc.
Ok. But it doesen´t explains the low texture resolution, the pop up buildings and the general very low LOD radius I got when I fly outside Europe. The horrible spikes seems more like a photogrammetrie limitation to me.
I´m still not sure if the server location can cause some of the issues we have now.
My thought is the some regional servers might have had bandwidth limits lowered to allow for more connections. This might be a workaround attempt to make connections more stable.
But then I don’t work for Microsoft or Asobo or Xbox.
I fly mainly G.A aircraft in the Pacific North West of the US. The LOD detail you show in your last three screenshots are how that area has been since launch. It doesn’t change no matter how much you change the terrain level of detail. I had noticed the one time I flew in Japan things looked much better and was confused as to why. I’m still confused, but it is nice to know that it isn’t a problem local to my machine.