Hello guys, perhaps you can help me.
Normally I play MSFS on ultra settings with Terrain Detail set to 300 and everything except Motion Blur and Depth of Field set to max. Those last two settings are disabled for a better screenshot quality. Never had any problems concerning texture quality - until today.
I noticed it during the second half of my flight from Rabat to Al Hoceima (both in Morocco): After returning from 6500ft altitude to about 3000ft I noticed that the texture quality was horrible. Not normal non-World Update graphics but those weird “offline textures”. The only area where the real textures were loading was in a tiny circle beneath my plane which kept moving with me. When I used Active Pause it didn’t continue to load the textures around me, they just stayed in that small circle until I resumed the flight. As I said - there are better quality textures for that area, they just weren’t loading anywhere except directly beneath me. Checked graphics settings, connection settings, disabled Bing textures, re-enabled them, disabled and enabled multiplayer and checked my internet connection - nothing unusual found there!
What baffles me is that I didn’t notice anything like that on the first half of the flight when I was staying at about 2500-3500ft. It only started after crossing the mountains at 6500ft altitude and then returning to my normal altitude.
Does anyone has an idea what the problem could be? I emptied the rolling cache yesterday, could that have broken something?
Thanks in advance!