[GUIDE] Mission Creation for MSFS

For some reason, the camera only works when it is attached to a simobject. Here is an example of the most simplified way to do this. We use ‘VfxSpawner’ as a simobject, because this is just an empty simobject we can attach our camera to. To activate the camera, just fire the ObjectActivationAction from a trigger.

    <SimMission.ObjectActivationAction id="ACT Camera: Outro" InstanceId="{b9432928-c5ac-4e1c-9941-381de3629147}">
        <ObjectReferenceList>
            <ObjectReference id="Camera: Outro" InstanceId="{1862fea0-836d-4325-a544-555102e1ddd6}" />
        </ObjectReferenceList>
    </SimMission.ObjectActivationAction>

    <SimMission.Camera id="Camera: Outro" InstanceId="{1862fea0-836d-4325-a544-555102e1ddd6}">
        <Orientation>0.000,0.000,110.000</Orientation>
        <Activated>False</Activated>
        <AttachedWorldObject>
            <ObjectReference InstanceId="{fcab10f2-b4f7-42cd-ba30-270d73d1760b}" />
        </AttachedWorldObject>
    </SimMission.Camera>

    <SimContain.Container InstanceId="{fcab10f2-b4f7-42cd-ba30-270d73d1760b}">
        <WorldPosition>N28° 29' 16.6",W16° 21' 26.7",+000100.00</WorldPosition>
        <ContainerTitle>VfxSpawner</ContainerTitle>
    </SimContain.Container>

By the way, how could I improve the tutorial? What were the parts you struggled with the most? I did update it a few days ago, does that already make it better?

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