Having a PS4 controller and a T16000M plugged in causes issues

Do you have any add-ons in your Community folder? If yes, please remove and retest before posting.
No

Are you using Developer Mode or made changes in it?
No

Brief description of the issue:
So when using the Thrustmaster T16000M joystick, I found that controlling the elevator and ailerons was extremely buggy when also having a PS4 controller plugged in. Basically if I was to for example pull up, the aircraft’s elevator will move up for a few seconds, but then start flickering down-up-down-up. The same would happen with the ailerons, if i was to bank left, I would be going left for a few seconds, then the right aileron would start flickering. Using the joystick without the PS4 controller plugged in (and vice-versa) would cause no issues at all. Whilst this bug is easy for the user to fix, it was also a massive time sink for me as I really couldn’t figure out what was causing these erratic movements on my aircraft.

Provide Screenshot(s)/video(s) of the issue encountered:

Detail steps to reproduce the issue encountered:
Have a PS4 controller plugged in, and fly a plane with a Thrustmaster T16000M joystick. Specifically try banking left/right and also climbing/descending.

PC specs for those who want to assist (if not entered in your profile)
Not needed

Did you submit this to Zendesk? If so, what is your ticket #?
No

This often happens if you have duplicate controls mapped. The 2 controllers start fighting each other (you pulling on the stick, but the thumbstick on the PS4 controller is centered, so it tries to pull the control back).

Unbind the flight controls from the PS4 controller, but leave the binds for example for camera control.

Yeah I can understand how fixing the issue is fairly simple for the user (once you actually know what the problem is), but I mainly made this thread because I know that people won’t realise that their other peripherals are conflicting with each other, and so they’ll be spending a lot of time trying to figure out what is going wrong with their game. I haven’t witnessed this confliction on other games either, so I’m sure this is something that can be dealt with swiftly by the Microsoft team, or at the very least they could put a notice in the controls option menu to inform people of conflicting peripherals.