Awesome that the community fixed it. Here is what was wrong
Can confirm the issue is to do with the new fuel balancing code in the base core fuel.xml.
It’s seems engine 1 staying alive is dependent on the status of the centre tank fuel quantity when the APU shuts down. If the APU is powered off when the centre tank is empty, engine 1 powers down too, otherwise it remains powered.
So, as long as there is fuel remaining in the centre tank when the APU is powered down, after that, the engine will continue to run normally irrespective of the centre tank even if the fuel subsequently is expended mid flight.
So to temporarily fix the issue make sure you put additional fuel in the centre tank upon startup. (By default MSFS loads with this at 0%).
This also explains why the aircraft is stable if not starting from C&D.
Kinda a shame Asobo didn’t test the cold and dark in the Airbus after changing the code. But I imagine its rather busy there. So I’ll give em’ a break.
Who said its been updated?
Only a brake temperature added, look at the dates of the files kids
Ive been using the beta dev from 6 days ago as thousands of users…
we already had this dev update, but engine fuel center tank apu same problems
When you say it was updated you mean “Im just realizing its been updated” but its nothing new
the fact that YOU didnt know about it doesnt mean we all didnt, be very careful when you anounce news that you think are new
@OrneryCuss Cuz what i am saying my friend, is based on facts. and what you are saying is based on emotions. you didn’t have to respond to my statement if you didn’t like it ! we live in a free world, and luckily we still have freedom of speech
lol… what you said was based entirely on emotion… You are saying it takes less talent to make tools and then make a platform with those tools, and takes more talent to take those pre-made tools to make an add-on for the pre-made platform.
guess it’s more the problem, there are a few guys developing n wheater they test themself or there are other guys testing… but i guess they can’t test or reproduce what a million guys out there are testing…
It is not about talent. It is all about narrowing focus and aviation knowledge.
I think the main difference is that, freeware modders are essentially flight sim enthusiasts that have good knowledge of aircraft systems, while professional developers not necessarily are. An enthusiast modder is less likely to make changes that contradict with how systems work. Comparing to a professional developer, he has more time, skills and aviation knowledge to comprehend and beta test the overall product himself.
On top of that, possibly developers in Asobo do not know what day today is. They have too much to work on, and I don’t think their deadlines allow them any time to double check everything they do. Modders are less rushed, they release when ever they feel satisfied with the work.
It is quite unfair to judge the developers at Asobo. The blame is mainly on management and publisher for rushing them. Doesn’t matter how talented they are. If you give them half åss time, you get half åss game… Simple math…
@WzdOz you’re absolutely right. What I think is unfair though, is that we, the community are being charged full price, for a product that does not perform well. and this, because we are dealing with developers that have little to no knowledge in the world of flight simulation.
How, please tell me HOW can you fly without an instrument? How can you turn your engines on without batteries and APU? how ??? How can you have a weather system that is stuck and doesn’t update in real time and still be able to enjoy your simming experience?? how can you taxi at a default airport when there are no taxi lights !
What Asobo is great at , is visuals, they absolutely nailed it, but what they need to realize, is that they are dealing with a community of passionate people that have been probably flying the sims for more than a decade. so they need to up their standards right now, cause the community is going to decide the future of this sim ! if we ain’t take it, it ain’t going anywhere, trust me ! i’d rather fly a working sim with crappy graphics than fly in a virtual replica of mother earth in a teapot !
Game is indeed buggy and incomplete. It is debatable, if it is worth the release price or not. But I think we are talking about different things when we say ‘developer’.
You are talking about the company which indeed should be hold accountable for this mess, even though I suspect it is more Microsoft’s push. I agree to that.
When I say ‘developer’ I am talking about the individuals inside that company that are doing the hard work. I don’t think those individuals deserve the insults and blame. That’s what I am saying.