Yes. I completely agree.
but I have yet to come across a helicopter in MSFS2024 that the bindings shown above do not work with.
Still trying to use ‘throttle’ and ‘propeller’ will cause the conflicts described and should not be assigned.
All of the MSFS2024 native helicopters work if assigned to the helicopter specific commands.
I do know that the FlyInside helicopters use ‘rudder’ for anti-torque control in 2020, but those have not been ported over to 2024 yet.
edit: I guess I don’t follow what OP is trying to accomplish. Why would the ‘throttle’ and ‘propeller’ axes need to be changed, if a solution was already implemented with the helicopter specific axes?