Yeah, it makes sense.
This could come in handy at times, cause when flying into unfamiliar airports I find that I often misjudge the distance and I end up too high for a landing… but then I don’t want to bother turning around and repositioning myself, so I end up making bad choices and coming down too fast.
And the view angle issue in real life is something I have wondered many times while using these kind of planes in the game. Not just for flying maneuvers but even for taxiing. On the ground, in cockpit view, I have no idea where I’m going with planes like the X Cub. The nose completely blocks the view forward.