Honeycomb Bravo SWITCHES + Kodiak

Good day everyone. I have found a lot of helpful videos configuring my Throttle, Prop and Mixture for the Kodiak, but having some issues setting up some other commands to my Bravo.

I would like to assign my Bravo Switches to Fuel Pump, Ignition, Starter, and a few others, but primarily those. Is this possible that anyone knows?

As a note… I can assign Pitot Heat as a switch and it works fine.

Thank you.

As a follow up in case anyone else is interested… I successfully changed the Magneto Starter assignment from the Alpha “Key/knob” to a switch on the Bravo and I can start is using that method. Doesn’t completely solve everything but it’s a step forward I think

The bravo takes over some options from mouse and keeps control. Assume those can be modified in controls, by deleting a binding and setting up a new one. I got rid of my Bravo, space issue, and purchased the Virpil TM-3 Throttle. It’s fully programable. However, not sure if I caused it or if the PC crash cause it, but some bindings have gone away.

I am going to rebind those buttons/switches which no longer work and then test it. Yesterday, my parking brake would not release per my binding, the flaps/throttles would not work in one plane just odd bits not tracking well. I wish we had complete control of that configuration file in the sense it’s stored local, so I can back it up, and make changes in it direct. Someone said it’s stored someplace in cloud and is brought down when game loads. Mine might be toasted. I would hate to delete all those settings and recreate them to get it squared away. Will post results.

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Spad.next is your friend here, forget the limitations of the in game keybind system and use that.

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Just checked it out and watched a video and believe you are correct.

Assuming you use this software, I have a question after the first video I watch. The user deleted ALL Bravo assignments from MSFS Controls Settings before opening spad.next. Do you HAVE to do this? The Bravo switches are the only thing I am interested in changing, I would hate to have to reconfigure my Autopilot functions.

Thanks for the tip on this though, much appreciated!

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No, you can use assignments from both if you want, as long as they don’t overlap. Leave axis and autopilot in MSFS if you want and just unassign the switches and handle those in Spad.next.
The autopilot functions have been fully duplicated by profiles in Spad though but you can switch over what you want whenever.

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That is great news. Thanks a ton!

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Really, you want to delete the manufacturers setup and write over them with some aftermarket setup program. Just backup the default profile, and then create a new one, setting up the Bravo or Alpha your way. You do NOT need anything aftermarket, to believe you do, well are you sure MSFS is where you should be spending your money and time. I did not like the HC unit, that does not mean, they are junk, you just (like most things today) tweak the settings to get it correct. Hmmm, do you take the OEM mirrors off your car, and replace them with something else from some aftermarket company, or the seats, or a whole host of things. HC work fairly well OOB, some tweaking, changing and adding profiles is necessary. That is true, with ANY AND ALL AFTERMARKET FLIGHT CONTROLS.

For the problem I am having, you’re correct. From what I am gathering, the Bravo Switches I want to bind to a 3rd party aircraft is based on who and how that aircraft was was developed. SimWorks told me via e-mail they aren’t responsible for making their product work with other 3rd party products.

So I don’t think I can really solve this problem. If it was a default aircraft, it would work as intended.

BillfromTX - You are correct, some buttons/switch on the plane are not “bindable” in the controls section of our game. I want to bind the DLC switch in the F-14, it aids in landings and TO, but for routine flight it is not needed. Found out from Developer, MSFS does not allow us to make switch bindable. If you take time to read through the hundreds of options in the control section, there are many, many options, but specific buttons to specific planes are not available. DC Designs is working on making that switch bindable, which would be great. So, you have similar items, but that would be up to developer of the plane, if the action is not listed in the menu options in control settings.

There are many different ‘events’ that can be triggered when you click a switch or twist a knob in the virtual cockpit. Just what type of event will depend on how the aircraft was coded.

So the working title CJ4 - it’s key events for the autopilot are LVAR (or local variable) events and not all external peripheral drivers will read these without the help of SPAD.next or the like. Even with spad, some events are of a type that are hidden and you can never bind them to an external device. But this isn’t too common and spad is a very powerful and useful bit of software.

What makes it so good is that you can download entire profiles developed by other users who h can take a lot of the pain out of it all. And it will auto detect the aircraft you are in and load the correct profile automatically. Wish MSFS did that!

I use it to configure and control my 3 Logitech flight panels, but my alpha and bravo arrived today so I’ll be using it for those too.

I’m not sure you need to unbind control actions from an MSFS profile, but different drivers for the same device can lead to conflicts.

I know this topic is very old but does somebody have the correct variable to trigger the Ignition to ON? I have tried setting the simvar TURBINE_IGNITION_SWITCH_SET1 to 1 but it didn’t work. I also tried all other ignition options in the sim itself.

edit: found it. I need lvars SWS_ENGINESWITCH_IGNITION_1 (to 1 for on) and SWS_ENGINE_SWITCH_STARTER_THREESTATE_1 (2 for on)

edit 2: i keep blowing up my engine. need to investigate further what settings I need to change

I’ve published a full profile for the Kodiak for the Bravo & Alpha as well as the Saitek panels. I’ve also done a snippet for the inertial separator that mirrors the same rate of deployment as throwing the switch in the VC.

Make sure you are not starting the engine with the condition lever in any other position than ‘cut off’. If there is any fuel present during the initial ignition phase before the starter gets the turbine blades spinning fast enough to provide cooling, any fuel ignition will cause an immediate ‘hot start’ and blow the engine.

That’s pretty much the only cause I can think of.

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Snippet? Is this some SPAD thing?

Different aircraft require different control profiles for each peripheral in use. You can choose to manually create and switch those MSFS profiles before starting a flight in whichever aircraft you’ve loaded into your hanger, or you can use a program like SPAD to automatically load the different profiles whenever a new aircraft is selected.

I have one profile in the sim called ‘SPAD Bravo’ that has camera controls and nothing else.
I have Bravo profiles set up in SPAD for each of my aircraft.
Load a Bonanza into the hanger, I automatically get Bravo bindings (and bindings for all my hardware) loaded. Load a CRJ, and the everything is congured for a CRJ instead.

The biggest headache is remembering what the switches do in the different aircraft. Changeable labels help a bunch.

I think I found your settings and are actually using them, so thanks for sharing them. The problem was also solved, it was indeed what you said, introducing fuel too early

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