How hard to modify avionics?

I’m wondering how difficult it is to modify stock aircraft avionics. I want to do a round the world, but I don’t want to do 5 hour flights. I’ve got a very nice hardware setup with a g1000 simulator, but the fastest plane with g1000 that I can see is < 195 knots.

Don’t care about immersion, etc. Just would like to fly a faster plane with my hardware. Is it difficult to modify a stock GA plane with a different avionics package?

You could look at increasing the sim rate. I don’t think there are default key binds for this, so you will have to bind them manually, but it may give you what you want without having to modify the game.

if you do increase the sim rate; be careful on the higher sim rates, they will do weird stuff when you’re on AP.

Thanks, Mort/Nyx. I actually don’t want to do that, though. I want to realtime an around the world, but not in a 172, or even a 208. Crashed and burned in Greenland, so back to the starting gate. Some of the flights are just brutal and honestly boring in a slow plane. Would really like to mod the king air or Daher 930 with a g1000. Looks like a good sweet spot for some of the longer flights, and a g1000 in place of a g3000 isn’t too far out there.

I’ll do it in the 208 if it’s a hard thing to square away. Just wondering what that would entail…

I think your best bet is the TBM then. It’s got a G3000, but you might be able to make that work with your setup?

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It might be easier to just make the g1000 equipped planes faster than it would be to completely move the avionics from one plane to another. All the engine config files are relatively easy to adjust in the non dlc planes. As long as you dont push the limits too far the stability and AP is largely uneffected. I definitely didn’t fly around in a cj with 120000 lbs of thrust for a while…

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I’ve been using Robert Young’s Turbo Bonanza mod for my around the world flight, it cruises at ~180-200 KTAS depending on altitude so it might not be quite as fast as you are looking for. I’m following the flight plan of the 1924 Douglas World Cruiser flight so the longest legs are around 4 hours (without wind). Plenty of fuel margin as long as I remember to fill the tanks to 100% and not the default 50% :wink:

Early on after release I saw some people mention swapping the G3X or G3000 in for the G1000s, since they are touchscreens that seems doable. I’m not sure how you could swap the G1000 into a plane that didn’t have all the buttons though.

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Avionics are coded/design into 3D model. No easy to modify. And SDK is close to be inexistant concerning avionics.

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Lol, that’s exactly how my first attmpt ended. Tricky night landing in Eastern Greenland, but all setup on final about 4 miles out…wha, why are the engines out?

If I knew what I was doing, I probably could have made it, but sadly I do not so back to the start line.

If you haven’t already done it, I strongly recommend test flying the aircraft you plan to use at several combinations of speed and altitude and using LittleNavMap or another tool to record fuel flow rates and get your own range numbers for the aircraft. The data shown in the sim for range is way off in many cases.

Also the sim does model unuseable fuel but that number is not presented to the user anywhere and LittleNavMap doesn’t know about it either, so you’ll want to find that number for the aircraft you are using and subtract it out when calculating range.

Safe flying!

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