How to deactivate the camera tilt in turns?

Microsoft did this in FSX as well. It’s annoying as heck to look down at the center console while turning because the artificial head movement interferes with setting a frequency, as an example. This is just plain arcade game stuff and is nonsense. I haven’t played with the [DynamicHeadMovement] section parameters in the …\LocalCache\FlightSimulator.CFG, but in FSX/P3D setting those values to all zeros would remove the arcade game effect. I’m going to give that a try.