Microsoft did this in FSX as well. It’s annoying as heck to look down at the center console while turning because the artificial head movement interferes with setting a frequency, as an example. This is just plain arcade game stuff and is nonsense. I haven’t played with the [DynamicHeadMovement] section parameters in the …\LocalCache\FlightSimulator.CFG, but in FSX/P3D setting those values to all zeros would remove the arcade game effect. I’m going to give that a try.