Can I get some assistance on Scenery install please. I am wanting to be sure on where and best procedure to ADD a 3rd Party airport scenery into the Sim.
I have downloaded the Scenery and it also recommends quite a number of extra scenery Folders to enhance the Airport.
Is it just adding all the Folders that I have downloaded and then placed within the ‘Community’ Folder of the Sim or do I need to somehow integrate them as one.
Just being cautious.
It is usually just dropping the scenery folder in the community folder (maybe you need to extract the scenery first). The correct folder is the one containing the layout.json and manifest.json files. If the scenery needs additional folders, like asset packs and so on, they usually just go alongside the scenery in a seperate folder within the community folder. The assert pack folder also should include the layout and manifest files.
To give mor eleborate help we need to know which scenery you are talking about and where you purchased or downloaded it.
Basically, you drag and drop the scenery addon folder into your community folder.
That’s all that’s needed. However, it’s far, far better to install the free “add-ons linker” addon from flightsim.to With that, you put all your addons in a different folder (of your choice) and addons linker enables and disables them for you as needed.
Believe me, it’s well worth the little extra setting up.
Yes, that is correct.
Each one of the folders needs to be placed in the community folder.
Do not combine them as one.
Hello,
I am wanting to add YPJT Jandakot scenery from flightsim.to
There are a number of extra Folders/ Files required for scenery.
I have them unzipped, and wanting to know the best way for installation.
Thanks.
this video shows you how to find the correct Location to put the addons using the game itself
and how to identify the correct Folder to put there (by finding the needed control files)
Thanks, much appreciated.
Ok then you need to unzip the YPJT and place the folder in the community folder. Each additional Folder (asset pack) needed by the airport goes alongside the airport also in the community folder - but NOT inside the airport, always alongside.
Also make sure that the unzipped folder does not contain an additional folder level. When unzipped the folder contents need to be some scenery folders and the layout.json + manifest.json file - if this is the case the folder can go straight into the community folder (same is true for the additional asset packs)
Is this the same for an aircraft mod? I unzipped the Bonanza G36 Enhancement folder to my Community folder. It shows up in my Content Manager as ‘Uninstalled.’ There’s no button I can click to install, and when I click on the ‘i’ button it just says “Waiting.”
Do I need to put the contents of the mod folder into the Community Folder?
If its an non native MSFS Store mod, then yes, its the same. Just download the mod an drop its folder into the community folder - again make sure that there are no additional folder levels.
No luck.
The mod installation instructions simply said to extract into the Community Folder. It extracts as a folder that has several subfolders and files contained within. I tried to cut/paste them back to Community, but got a message for many of them saying I didn’t have the rights to do so. I am administrator on the local machine.
One of the FAQ’s said that some mods (lighting mods) can be problematic. So I moved the Bravo Lighting mod to the Packages folder one level up from Community (I got the same error when I tried to move it to the Desktop.
The only other mods I have in Community are the Bravo Lighting mod and the SPAD.neXt module (which I no longer use.)
Ah I see, I asume you do have the MS Store version. Installed the simulator default as is on C: - right?
Per default you do not have rights on the community folder where it is placed per default. So you first need to get rights for the folder (even as admin, btw running user software as admin is no good advice and MSFS definitly does NOT need to be run as admin → so don’t, this can mess things up).
In some instances, MSFS places folders in the Virtual Memory file, which cannot be easily added to or removed from.
The solution here is to change the location of your Packages folder.
Do you have any Internet restrictions with downloading, and do you have room on your hard drive for a new packages folder?
That’s correct. Install is on the default C: path and game files are on D:
Community folder is:
C:\Users\YourUsername\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Community
Am I right in assuming the Community folder is only for holding community mods?
I must have write privileges to that folder, because not only was I able to extract to that folder, I was able to write SOME files from inside the mod’s folder to the Community folder. Just not all of them.
No internet restrictions I’m aware of.
When you say “Move the packages folder…” do you mean the subfolder of \Local or the subfolder of \Local Cache ?
The packages folder that is in LocalCache.
You are correct in your assumption.
It is only for holding mods.
OK if you can move some of them, this isn’t the issue.
I would delete the folders you have opened and separated and download the folders again, but only unzip (extract) them, do not remove anything from them.
Place the entire folder below in your Community folder.
Do not remove any of these from that folder:
You will need these files from Flightsim.to as well:

Do the same with them.
The only different one is the UK2000 object library.
For that, go to the Marketplace and in “search” type in UK2000.
It will display their sceneries as well as the free Object Library.
Download that, it will install itself in the Official One Store folder.
Yes.
Tha indeed is strange. Maybe the compressed archive was damaged, so it didn’t extract the complete content … just a guess, the behaviour you are describing is in anyway very strange and unusual ![]()
all ‘mods’ work exactly the same no matter what content they add (liveries, perf mods, aircraft, scenery you name it), find the 2 control files and move the folder with those files into the Community folder (again i suggest using the game to find this Community folder, many installs have more than one but only one is ‘active’)
heck even the Official folder and the default base game files in it use the same ‘addon system’ we use for Community mods
Thank you for the assistance, I was able to install the Scenery and it certainly makes a marked improvement to what was the Default.

