HP Reverb G2 Arriving

Yep, and that gives you time to read the posts from CaptLucky specific to the G2. The are long, and incredibly helpful and detailed on the settings in game, and for the G2 in OpenXR Developer (get that in addition to the base WMR program as OpenXR Developer allows you to adjust the render scale and reprojection settings of the G2). You will have some trial and error for your particular GPU/CPU but the posts referenced above and a few others in the VR section here are very helpful to gauge what generally works for your hardware. Also, don’t be shy about trying the 60hz setting of the G2 in the WMR app…it likely will default to 90hz and with the G2’s native resolution it is very demanding. Some folks have gotten used to the 60hz setting as it will allow for higher graphics settings in game. Note that when you first try 60hz in the WMR “cliff house” screen it will look terrible as compared to 90hz, but in the MSFS sim it isn’t like that. The 60hz or 90hz choice is personal preference as you find the combination that works best for you between 60/90 in WMR, then OpenXR Render and Open XR Reprojection and of course the in-sim graphics settings for render scale and all the other dials. Once you use it like many you won’t go back to 2D given how realistic if feels, even with graphics that are down a notch or two from the 2D monitor view. I have an rtx 3090 that runs 4k quite well in 2D, but haven’t gone back from VR once I got the G2 setup with reduced graphics in some places to keep frames at 25fps+ and then reprojection up from there using the 60hz G2 setting. Also, make sure you change the settings in Windows for USB ports as I found in Device Manager that the default was to try and save power and it would shut down USB ports from time to time and that impacted my G2 if I was setting up a flight or messing with settings and not in VR for a while. Ditto the above advice on get your flight all set up first, get on the runway, and then launch the VR as the last step (I do start the headset up via WMR before starting MSFS, but then let it sit while I do the flight setup in MSFS in 2D and then as the last step on the runway launch VR).

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