No. It’s related to everything, since the API is tied to everything running below it. It’s not a very good choice for steam content, but in MSFS it actually produces interesting results. As far as clarity goes, significant results. That is, if you can accept the “trailing edges” that it also produces. It takes some getting used to. I suggest trying it in a way that you change the setting while you’re actually in game so you can get the best comparison.
1 Like