That was my old system : i74790K 4,6Ghz, 32 GB DDR3 1600, asus Z97 A MB and gtx 1080 GPU overclocked with msi afterburner. Display DELL UP3017 2650x1600.
With that system I use to have about 40FPS everywhere except big cities where it dropped to 25.
This is my new hardware :
Ryzen 7 3700X, 32GB DDR4 3000 , asus TUF gaming X570 MB, OS and sim on 500GB M2 PCIe 4.0 MP 600 Corsair and the same 1080 (MSI ).
Here are my settings :
Ah good to know, Im still rocking a 4790k with a 1080ti, Was planning a system upgrade once the new GFX cards are released into the wild, Might start the upgrade early with just a proc/mobo upgrade for now
Great that you are now happy. You also have reasonably high settings for that PC config. Worth noticing is that, with your settings, FS2020 wants to use 16GB, which confirms that a RAM increase to say 32GB can be beneficial.
Most flight simmers would however recommend limiting the FPS to 30 or 60 to reduce the risk of stuttering. FS2020 is not a shooter game where high FPS counts, smoothness is more important. TrackIr for example works perfectly well at 60 FPS and still good at 30FPS.
Happy flying
Hmm this is quite interesting! I have 4790k overclocked to 4.7Ghz and 1080. Afterburner was showing me 99% GPU usage and only about 50% CPU. I wonder if some of your improvements were due to a clean rebuild?
Yep @xlStuartlx87 , I have an 8 core Intel 9980HK with RTX 2080 on 1080p screen. One thread on each of two cores get hammered. Unless loading scenery the other 14 threads do next to nothing most of the time.
With unlimited fps, developer mode fps counter tells me I am CPU limited until I get to 180 on Render Scaling then it is GPU limited.
Sorry me again. Your post is attracting the repeated claims about insufficient multi-core use. Your pics show 100%GPU and only 20%CPU - so you are not main thread limited. However as the 20% is the total CPU that is irrelevant data. Could post a pic showing the individual core utilisation - to clear up the misunderstanding some disappointed posters seem to have. Thanks
we are just going to have to await a optimisation patch.
i just don’t want people going out and buying a CPU based off this thread, that got results for the original poster but in reality for most it will do next to nothing
this game was optimised for low end systems so there was not a huge backlash of people unable to play, in doing that people with high end specs suffer, as we are limited
I run an i5 8400 2060super on 1440p and I’m running everything on ultra except some settings dropped down
Dropped some settings down,followed some guides,tweaked Nvidia control panel and gained 5-10fps.A CPU upgrade is on my list.
Vysnc off has also increased my fps
I have to say that even with my 4790, I usually get c.40fps, up high as much as 70 according to the dev mode counter, but Im due an upgrade anyway and the cash is burning a hole in my pocket waiting for the next gen cards to come out, need to do something before the boss decides the money is better spent on a new washing machine or some such frivolity
Sorry that statement says nothing to readers unless you show all your settings (unless you are just campaigning for Vulkan or DX12). Asobos never claimed that FS2020 will never be cpu limited with all settings at max. There should also be no expectation to have the render scaling set at 200. I find you post to be deliberately confusing. On my i9-9900k OC 5.1GHZ, I am quite happy with the graphic quality when I have the render quality set to 100. Its up to every user to play with the settings to suit their taste. Or call it a day and use a different sim.
OK we get it. You won’t show your settings or ask for help or advice. You just want max. settings at the most demanding locations because that was not a product quality promised by Asobo. Although every other flight sim will give you substantial FPS reduction at some locations/airpost (like New York, London) without giving you such great graphics like FS2020, you think, for some reason FS2020 should not have any FPS reduction. I think I understand you.