Hi there,
I was wondering how long Asobo would take to fix all the bugs, etc? And how many times they will update their Sim.?
Well, MSFS 2020 is over four years old and not all the bugs are fixed. So it will be more than four years, and realistically never. They will have moved on to the next one before that day comes.
I haven’t noticed too many issues other than during flying tutorials, but I would hope 2020 was largely the beta test for 2024 and so forth for everything later.
Never. The best example is MSFS 2020, which is still not error-free to this day.
I also would say never.
Not for a lack of trying though.
Firstly because the sim is so complex (also compared to its competitors) that there will always be stuff that is not working.
Secondly because public opinion and expectation is basically creating bugs. Today everything that a single person does not like as it is can become a general deficiency as long as it gets posted in a forum and enough people agree it has to be changed even though they probably hadn’t even noticed this perceived problem before reading the forum post. I have fallen into that trap myself.
Thirdly there’s the reluctance to accept change. Everything that’s different to the predecessor or a competitor automatically can become a bug because there are people unable or unwilling to deal with the new situation because they were comfortable with the old one (controls configuration in MSFS2024).
And last not least: there will always be stuff MISSING from the sim, because people will find stuff that the real world has but that’s not being simulated yet (trains, moving people on the streets and GA airports, muddy ground after rain, etc. etc.)
That of course is a good thing because it lets the sim evolve into a more realistic simulation of the world. Those aren’t bugs though IMHO.
It will be continuously upgraded and improved. I am very grateful to the developers for their long term commitment.
I don’t agree. The public’s general dissatisfaction isn’t about “perceived bugs.” Asobo made public promises, backed by trailers and demonstrations, that set clear consumer expectations. When basic things like planes not starting, parking brakes failing, or throttles behaving erratically without AI/AP intervention happen, those aren’t perceived bugs—they’re real, critical issues.
The OP isn’t asking for every little bug to be fixed. They’re talking about the big ones that stop people from enjoying the simulation. Brushing that off with “there’s always something to fix” just avoids the real problem.
Personally, I’m worried some issues might never get fixed because they’re baked in too deeply. The messy UI (which, fine, is subjective), constant control-setting problems, vegetation issues like palm trees growing on rooftops or forests appearing where they don’t belong—even in areas that are modeled, and incohesive experiences like the low pass flying challenge. For example, my local area for VFR flying is objectively better in 2020 than it is in 2024, which is frustrating since the newer version should at least maintain the same standard.
If someone’s thinking about buying the game, I’d suggest trying it through Game Pass first or read reviews specific to what interests you about the game. If FS2024 works for what you want and you enjoy it, great—buy it outright. Otherwise, sticking with 2020 might still be the smarter choice, at least for the next 6–12 months.
Yes… and no. They’re committed, but not entirely by choice. The stakeholders have too much visibility in this project, and with a budget likely exceeding $200 million, they’re locked in. Add to that the infrastructure investment—which relies on having a strong, active user base—and it’s clear they can’t afford to walk away. Failing to deliver would not bode well for Asobo’s reputation or future projects.
I’m sure they will do their best - but the complication is that it’s from such a low starting level that many are either going back to - or staying with - MSFS 2020.
In other words the developers didn’t make it across the big red line (minimum requirement) of MSFS2024 being an obvious improvement to MSFS 2020.
Having failed to manage that, all bets are off - if in 6 months time more people are using MSFS 2020 than 2024, what happens then and what does (edit: would) it mean for the future of both sims?
But why would they? When has a developer of any flight sim launched a product and then walked away? That’s not how these types of games work. This one will be continually updated just as every other sim was. Surely nobody in their right mind thought 2024 was going to launch as a finished product, did they?
Well it depends on where you chose to get your news from I guess or which posts in a forum you are drawn to because many are enjoying MSFS2024 right now and have left 2020 behind for good.
2024 is a very obvious improvement to 2020. Of course it isn’t perfect but its starting point is miles above and beyond 2020 was when that launched.
Then Asobo had to work 4 year longer on 2020 to make it bugfree and not put everything upside down. Asobo will never produce a good and stable sim when they don’t finished the product they have started.
Nowdays software is not finished ever and without bugs.
But probably majority of bugs will be fixed in 3-4 years, after we will get new sim, with new bugs.
And need to give more money for sim and mods.
All of that we will pay. Or should we boycott?
MSFS 2028 will be a super thin client, playable in a browser…but only Edge.
Or specialy designed for the kids to play it on there mobile phones.
Maybe over about 10 years we say, “MSFS2020 was the best sim they ever made”.
Your decision, your choice.
My choice is to play.
I’m just treating the current experience as being an Alpha tester, as the sim feels to be about the same bug level as the FS2020 Alpha, possibly worse in some ways. As others have said, all bugs fixed will never happen. I expect it will be 6 months before the frustration level drops to an acceptable state.
I’m more wondering:
- Why has MSFS2024 the same bugs they had in beginning of MSFS, which has been fixed over the time?
- Why are there now bugs, what was OK in MSFS?
Are there no Quality Gates and Lessons learned?
One simple, perhaps even flippant answer is they are reusing the 2020 code, but regressions could creep in if they use earlier code that didn’t have the fixes included.
It might be helpful to cite examples here. From my experience I have seen a few old bugs, and quite a few new ones, but I can’t think of any off the top of my head which were fixed, and are now broken.
Some things got worse, like the mouse right-click free look.