I wonder how long Asobo will take to fix all the bugs, etc in MSFS 2024?

That is main reason why we have bad quality and producers can manipulate with us. Not only software but everything. There will be always someone who will buy product even unfished one.

We are somewhat forced to buy 2024 and will be probably next one. It is OK for a longer period of time. Like FSX and FS2020, that is more than 10 years span. But 4 years is short. It is OK if you buy only sim, but addons… So far I bought over 1000€ addons. Here where I live, that is not small amount of money to spend for fun. Transition from 2020 to 2024 will be mostly for free in terms of addons, only so far PMDG will charge for 737.
But next sim version, I am 80% sure, that all addons will need to be purchased again.
Some will say, you can stay at 2020 or 2024, yes, we can, but until when? When they decide to shut down servers and game over. Also new addons will be made only for new sim, old one will be left with bugs.
If we boycotted 2024 or next one, invested money wouldn’t return, so they must find another solution.
I know, development and server maintenance costs money, but every year there are new customers, they could make payed DLCs, maybe some premium stuff to keep money flowing.

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Please don’t mistake my happiness for a belief that expressing one’s concerns in constructive ways is a bad thing. Because feedback - both negative and positive - is important.

At issue is what we each believe will be done with that feedback.

You see bad intent.

I see an attempt to deliver a product that will be well worth the money I paid.
Have they gotten there yet? For me, yes - the sim is overall a very good experience, and easily worth what I paid for it. And since I believe they’ll continue to work hard to improve the product, I’ll continue to express my positivity, while pointing out negatives where I see them.

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I don’t think fixing 2024 is a priority. I think selling it, was a priority.

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Of course selling it was a priority.
I think selling and releasing it when they did was a huge mistake.
I also think they are working, and will continue to work on fixing it.

May I ask: Do you still use it?

No, got a refund after finding out how broken it is. Still using 2020 for now. With 2020, DCS and XPlane, there are enough options to keep me busy until they fix 2024, which in part won’t ever be fixed. 2024 will be abandoned as 2020 was. Just a matter of time. Good luck.

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People are always blowing things out of proportion on the internet. Of course the game has bugs but it’s not unplayable.

Either way, get a refund if it’s too much for you and move on.

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Actually, it is unplayable for a lot of people. Career mode rarely works without bugs or game stopping progress, free flight works but no good planes with exception of maybe 3.

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I think that most of the ‘serious’ bugs to make it playable for most people will be fixed in around six months or so but who knows. Certainly, going off history some bugs will never be fixed.

I don’t think that bugs are the biggest problems that FS 24 faces though.

Far more serious than these imo is the very foundation of the sim which is its focus on streaming content rather than allowing simmers the option of using local storage just like we have in FS 20.

Not only does this place more strain on MS servers to deliver a smooth experience but it disadvantages those who have high spec PCs but low bandwidth. There is the other issue too that modding aircraft and scenery is so much more difficult with streaming too (even impossible?).

For me personally to switch from FS 20 to FS 24 I need either to have assurance that the cloud streaming will work satisfactorily on a consistant basis or alternatively that local storage is permitted JUST LIKE we have in FS 20.

With local storage now being very cheap and efficient I don’t think this is too much to ask of Asobo or Microsoft and would give users a valuable option which we currently don’t have.

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dont forget lighting either being blinding or not working at all.
an EFB in every plane.
Player voice for ATC
try the longitude . look at exterior and zoom in and out. it changes colors and parts start to disappear.
flight plans not transferring to Avionics.
on and on and on

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as someone who has done close to 148 hours exclusively in Career mode, I beg to differ. Yes, I have run into issue and got penalized for weird stuff but I was able to progress. I have all the certification. The only thing that I would considered almost unplayable are the Helos mission. That I will agree with you. The rest is all workable.

Maybe because I have a very good internet connection, I didn’t encouter any of streaming issue that some have experienced.

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You’re frustrated, and maybe a little angry. Perfectly understandable.

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For instance, game braking bug for helicopters, making even some of the activities in the trailer impossible:

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An educated guess is not easy for answering this question.

It will only be possible if we can agree on certain assumptions.

So let’s start. First assumption really critical will be to agree upon that the number of bugs known or expected to be found in MSFS2024 is limited. But what if there is an infinite amount of?..

Yes, I pointed bad thinghs, but I bought it and play 2024. Overall it is more positive, than negative. But it is unfinished software and what I want to point out is that we get unfinshed software, not just this sim, but all, from software to hardware and out of boundaries of IT sector. Just look the cars, before cars new models were released at 7 to 10 years. But they were much more reliable than those now. Now they change from year to year. It is madness when you need to find a spare part.

Also I want to point out that we could boycott next flight sim if they decide to release it in 4 years. Because I am 80% sure that we would need to purchase addons again. Make them just to update current sim and find other source of finance.
And like I said, MS/Asobo and 3rd party devs need money, but we have examples like ETS2, which is around 10 years old. They made improvements, released new DLCs, but I sure they can make profit and stay in business. How much new users every year will buy software. It is not that they will sell it now and never again. From all over the world I sure they can find enough new buyers to cover finance. While upgrading current sim and making improvements. So after few years it gets polished and bugs free or down to very low amount of bugs.

The holiday break is over, my assumption is that they’re going to hit it hard and get the SDK sorted so that everyone can port over the planes and sceneries and get the Marketplace online and hoping they’re going to act quickly on this, then proceed to fix all the bugs.

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i havent played it in awhile. but tried today, and as soon as I went into VR it just locked up. I uninstalled it. Im flying now in 2020.

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I really disagree with that. And if you want to talk about reliability…I remember when a car was considered ‘reliable’ when it made to 100,000 miles with regular maintenance.

The difference is that roads have hardly changed, whereas computer hardware and locked in a dance of rapidly evolving capabilities. Better hardware drives more complex software, which obsoletes older hardware, and so on.

It’s even worse with computers. My company sells professional video systems, and I run into all kinds of roadblocks trying to repair a 5 year-old computer system because the software will only run on an older GPU that are unobtanium today.

I never have, and never will, argue that point.

2020 still has bugs but it’s a joy to use. Issues are rare and performance is great.

I’ve tried to fly a lot on 24 but every flight has issues…examples,

  1. HOTAS stick bindings completely reset today, twice!

  2. Ground and building textures are terrible with photogrammetry on or off.

  3. Weight & balance is a nightmare along with performance and planning via the EFB.

  4. Ground handling is terrible, especially in the Otter and Caravan, they tip over at very low speeds, gear struts are on jelly! Most other aircraft are unstable after landing, even minor rudder inputs makes the aircraft fishtail.

  5. Live weather & others players work intermittently.

  6. Internal and external lighting is terrible and de-ice systems don’t work on a few airframes.

  7. All cessna aircraft have terrible brakes, same in 2020, as a real life 172 pilot, they are as bad as the sim!

  8. The mouse… We all know about that!!

  9. Back on track, I genuinely will not purchase the premium deluxe until they have got rid of this stupid feature, I want to see my plane upside down after I crash, not be pushed back up into the air.

The above are some of the main issues that make the sim un-playable. They are problems that should not be present.

Whatever about having ground texture issues or funny lighting, the fact that the aircraft handling, physics, weight balance and flight planning isn’t correct is ridiculous. These are the basics of being a pilot yet 24 can’t recreate this??

I don’t necessarily care how realistic the game looks, some people want to be able to see their house as if you’ve taken a photograph, but what’s the point when you’re flying a few hundred or a few thousand feet in the air? As long as I don’t see melted buildings or funny topography, then I’m happy enough.

They need to focus on what the product actually is, and that is a flight simulator that recreates what flight is actually like. There is no point in having buildings and scenery looking amazing, all while you’re aircraft has one wing and the pilot sitting on the propeller :warning:

I have reported many bugs but to be honest, at this point I’m just going to go back to 2020 and leave 24 for a few months as I don’t think it’s going to be usable anytime soon.

Xbox X. Only 20 and 24 installed with 1gig LAN connection.

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Can we start with something simple that shouldnt take much time like nav lights and aircraft lighting works???

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Too many things, so little time.

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