The way that intel boost works is that it has a base speed, but will boost beyond that up to whatever predefined limits are set in the bios, be they speed, voltage, power, current, or thermal limits.
So in bios it might be saying 3.5Ghz, but if you monitor the p core frequencies while you’re in the sim, it’ll be boosting up to whatever the max it can achieve within the limits. If it starts hitting a limit (such as getting too hot, or drawing too much power), it will begin to throttle down until it’s below that limit again.
As for RAM speed…it seems like it’s highly dependent on the task, as to how much of a difference speed will make. I actually also notice that for 99% of gaming tasks and this flight sim, I see really not much difference between 4800 stock, and the xmp of 6400 for my kit.
There might be other computational tasks that WOULD benefit from the higher speeds though. I’m no expert, but I’m sure I remember reading that things like video production and those sorts of tasks, it can have quite a large impact on processing times.
So yeah, you’re right that for RAM speed, it probably doesn’t really matter much for gaming…for CPU, you’re probably not actually reduced from 5Ghz down to 3.5Ghz though, it’s probably still boosting beyond that
Motherboard defaults will boost the 13600k to 5.1 Ghz. If you just simply reset BIOS defaults, nothing really changed unless you’re forcing a higher P-core frequency than 5.1 Ghz.
Render resolution also matters. If you’re rendering at 4K, you’ll likely be GPU-limited anyways - especially with that GPU.
If that is true and you’ve truly borked your cpu boost frequency, then it’s probably as ncbartschi said, in the instance where your seeing the same fps, you’re probably gpu bound.
Fps in games is always a combination of gpu and cpu, but if one of those things hits a brick wall, the other can cruise, if that makes sense?
In any event, i don’t think it’s the greatest idea to deliberately limit your cpu to less than stock frequency, because there will undoubtedly be situations in sim and elsewhere that you will be losing performance by doing so.
End of the day, it’s your pc, you can do as you wish, but personally i don’t see the purpose of deliberately limiting your cpu like this.
Use the sensors in hwinfo to check temps, it’s also where you should be monitoring the clock speeds, not just from the summary page.
Logic would suggest that downclocking the cpu and ram should give cooler temps… but it’s probably not the best balance between reducing temps and losing performance… instead, look at setting the correct power limits for your cpu and either manually setting the voltage or applying a subtle undervolt.
How much lifespan your cpu has from running at lower speeds, i doubt will make much difference as a cpu will typically last longer than you’d want to keep it before upgrading anyway…
In terms of temp saving you’d have to compare before and after limiting it. If your temps were already good before limiting, then i doubt you’ll see much benefit.
As i said, i don’t see that deliberately borking your cpu speed is a great choice, especially in such a demanding program as msfs.
Don’t downclock your CPU, leave it with the default frequenzies.
But lower the supplied power for the CPU and find the settings your CPU runs without errors.
This will give you the effekt that your CPU runs at lower temperatures and thermal throtteling will not reduce your CPU-frequenzy.
See in the internet how to do this with your individual motherboard. Look for ‘mode*’.
You also can use: ‘Iintel-extreme-tuning-utility’ finding the acceptable Ampere-adjustment, seeing also how often thermal-throtteling will occur.
With this I have only little performance-loss but cpu-temperature about < 70°C with Msfs2020 stutterfree in all circumstances, everything maxed-out in the graphic-settings except LOD (130) for buildings. (I7-14700, DDR6000, RTX4070).
The bottle-neck in my PC is the CPU, so I could downclock the GPU with temperatures now about < 60°C.
Before these adjustments i had a really bad performance with Msfs 2020 as my PC was new. Stutters everywhere.
The above mentioned and ‘DLSS-Swapper’ for RTX-cards gave me the solution. Framegeneration ‘on’ with ‘Quality’-setting. Look for synchronisation of ingame-FPS (V-sync) and the monitor refresh-rate.
60 FPS for me.