I have realized a simlar drop in performance. Low frame rates. I reset my graphic options back to default which should have set my frame rate to 90-100fps but it stayed at 14fps.
In fact no matter how I set the graphic options I get 14fps.??
OS Name Microsoft Windows 11 Pro
Version 10.0.22631 Build 22631
System Type x64-based PC
Processor Intel(R) Core™ i7-9700K CPU @ 3.60GHz, 3600 Mhz, 8 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 3004, 7/9/2021
SMBIOS Version 3.2
Embedded Controller Version 255.255
BIOS Mode UEFI
BaseBoard Manufacturer ASUSTeK COMPUTER INC.
BaseBoard Product PRIME Z390-P
BaseBoard Version Rev X.0x
Installed Physical Memory (RAM) 32.0 GB
Total Physical Memory 31.9 GB
Available Physical Memory 28.3 GB
Total Virtual Memory 33.9 GB
Available Virtual Memory 28.7 GB
Page File Space 2.00 GB
Samsung SSD 970 EVO Plus 2 TB
[Display]
Monitor Dell S2721DGF 27 Gaming Monitor
Full Screen Resoluton 2560x1440
[GPU]
GPU processor: NVIDIA GeForce RTX 4070 Ti
Driver version: 555.99 6/03/24
Driver Type: DCH
Direct3D feature level: 12_1
CUDA Cores: 7680
Resizable BAR Yes
Core clock: 2610 MHz
Memory data rate: 21.00 Gbps
Memory interface: 192-bit
Memory bandwidth: 504.05 GB/s
Total available graphics mem: 28624 MB
Dedicated video memory: 12282 MB GDDR6X
System video memory: 0 MB
Shared system memory: 16342 MB
Community Folder
64 Items
109g
Partial Specs & settings:
Build: SU15 v1.37.18.0
[Graphics Tab:]
Display Mode: Full Screen
Full Screen Resolution: 2560x1440
Anti-Aliasing: Nvidia DLSS Super Resolution
Nvidia DLSS Super Resolution: DLAA
Nvidia DLSS Frame Generation: on
AMD Fidelity Sharpening: 50
V-Sync: On
Nvidia Reflex Low Latency: Greyed out
Frame Rate Limit: 100% Monitor Refresh Rate
HDR10: Greyed Out
DirectX Version: DX12 (Beta)
Global Rendering Quality: Custom
[Advanced Settings]
Terrain Level of Detail: 350
Off Screen Pre-Cache: High
Terrain Vector Data: High
Buildings: Ultra
Trees: High
Grass and Bushes: Medium
Obj LOD: 150
Volumetric Clouds: Ultra
Texture Resolution: High
Anisotropic Filter: Off
Texture Supersampling: 4x4
Texture Synthesis: High
Water Waves: High
Shadow Maps: 1024
Terrain Shadows: 256
Contact Shadows: High
Windshield Effects: High
Ambient Occlusion: High
Cubemap Reflections: 96
Raymarched Reflections: Off
Light Shafts: High
Bloom: On
Motion Blur: Off
Lens Correction: Off
Lens Flair: On
Glass Cockpit Refresh Rate: Medium
[Traffic Tab:]
Aircraft Traffic Type: Real-Time Online
Traffic Density: Greyed Out
Show Traffic Nameplates: On (key bind to on/off)
Airport Life
Airport Vehicle Density: 20
Ground Airport Density: 50
Worker Density: 15
Land And Sea Traffic
Lesiure Boats: 50
Road Vehicles: 75
Ships and Ferries: 20
Fauna Density:
Data Tab: Data Connection:
All six options - On, Data Limit - Off, Bandwidth - Unlimited, Rolling Cache - Off
Developers Tab: Developer Mode - Off
MSFS Version: MS-Store, Standard, plus All WUs & City Updates