Thank you! I hope we can get it fixed soon. I want to have over 9,000 points on all training missions. So far so good, even with a couple other minor bugs I was able to overcome haha. This one is just a bit too broken tho, no offense. Iāll practice and play other things while we wait for a fix. I figure if I made it this far no sweat, then I probably donāt exactly need to step on it like a panzer on a twig right this instant. Still hope we can get her fixed in the next 30 days tho maybe? Anywho, have a good one.
Good day everyone!
Same issues on ILS landing, nothing is fixed.
I already had an issue like this on final vfr navigation (youāre no supposed to landā¦)ā¦ very annoying.
I tried to land with autopilot and without it and all results were same. āWatch Out!ā No reward.
The IFR test is blocked for me at the task with reaching of 110 knots. Also nothing happens after reaching and maintaining this value
same issue here.
But i wonder is there anyone who can finish that?
this issue is not even in the known issue of asobe. thatās insane
Same here - activity is broken. Should be easy to reproduce.
Edit just saw the post stating the fix should be in SU8. Fingers crossed.
Iāve tried finding a solution in Dev mode but no luck there yet.
Edit: please disregard the following:
I think itās a bug related to landing gear. I use the logitech switch and multipanels, and it usually gives me the 3 greens even in a fixed gear craft like the Cessna 172. But in this tutorial, it doesnāt. When your wheels touch the ground, itās as if the bottom of the fuselage touched the ground.
do you have this link, i didnāt see the post
Nevermind, I think I was wrong about the landing gear thing. If this started after SU7 though, and that fixed and changed some of the ILS stuff, then itās gotta be related to that thoā¦
Something I noticed in dev mode about data: At the moment the instructor says, āWatch out!ā the position data says you are about 1.7m from ground still. Iām not sure if thatās from the wheels position, the center of the airframe, or what though. Felt like she said watch out exactly when the gear start buttering the bread, tho.
Other things I tested:
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Landing twice with a bit of crab each time (ailerons a little left and right respectively, with some opposite rudder.)
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Touching down in the middle of the runway.
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Landing with various combinations of crash and collision data comfigurations enabled/disabled (mesh, simple collisions on/off/on/off again, crashes enabled/redisabled etc.)
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Pausing the simulation and switching aircrafts <=100 ft. from touchdown, then landing. Also, I tried reloading/resyncing the default Asobo G1000 Cessna 172.
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Flying straight past the runway, gaining energy and pulling an Immelman once at a āsafeā distance, coming back and landing on the opposite side of the runway. (Wind is low and the 172 can just barely pull an Immelman āsafelyā, tho of course for the love of god donāt treat aviation like Trevor Jacob IRL )
None of this bore any real fruit, though it was fun trying. I hope this info at least helps people and the devs narrow down a few things that arenāt causing the issue. ^_^
Iād hire you on to QA in a heartbeat
Thanks! Iām pretty new the last couple months, but Asobo studios has made a great game here with so much potential, and so have modders, even with the issues at hand. I encourage people, if they have time, to be more detailed and open about what theyāve tested, try testing other things, and collaborate. We can get our bug fixes much faster, both from the developers directly and/or mods and workarounds in the communinity, but only if we stay hopeful and try to pitch in a bit. (I understand peopleās frustration and know we donāt all have time to help of course, but Iām just saying!)
Thanks!
It was a lot of work but great to see my own stuff officially within flight simulator as Iāve played it since FS98!
Hi,
Great write up, I am impressee to see the detective work.
Asobo are already aware of these issues and their causes, so further scrutiny should not be needed, as they have indicated a fix will be included with SU8
Awesome, I thought SU8 came and went already a couple weeks ago, whoops!
Just to keep this topic in the list. Have it, waiting for the fix, hopefully really in SU8.
hello
same problem
how to proceed to use default G1000 if NXi was install after update , and how to check the number of version
thanks for your herlp
I am a licensed pilot and have owned and flown every flight sim since FS1. This is absolutely a bug or error in the programming. Have flown the approach half a dozen times spot on the headings, altitudes, and tracks and the landing is as smooth as silk. Every time is āwatch outā and fail for no reason. Needs to be fixed.
Same on XBox, waiting for so long to be fixed
Same 3 timesā¦ Iām sure my landing is good and good flare. Don"t know whats happensā¦
Itās a bug they look to be solving with Sim Update 8 (SU8, not to be confused with Sukhoi, the series of Soviet/Primarily Eastern Powers military planes haha.) This appears to be around the corner. My guess is itās a bug with triggers or other fundamental game engine programming introduced in one of the earlier updates, as by now I think several of us looking for home-grown solutions with Dev mode wouldāve found something if we could.
Asobo and Microsoft appear to be becoming more transparent and on-point lately, so cross your fingers and hope to fly.