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Have you disabled/removed all your mods and add-ons?
Yes
Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
FSR 2 in any setting has ghosting issues. 2.1 and 2.2 removes this
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
Any flight with FSR on
PC specs and/or peripheral set up if relevant:
Are you using DX12?
Yes
Are you using DLSS?
No
Are you using the multi monitor feature?
No
For anyone who wants to contribute on this issue, Click on the button below to use this template:
Do you have the same issue if you follow the OP’s steps to reproduce it?
Provide extra information to complete the original description of the issue:
Are you using DX12?
Are you using DLSS?
If relevant, provide additional screenshots/video:
Unfortunately, its to late for this by a long haul. I do second this request, however.
me too, please update to latest FSR.
2 Likes
GIEI
November 16, 2022, 9:05am
4
Anyone is trying to force fsr 2.1 recompiling DLSS?
I’ll try this evening the same process we use to enable 2.1 in Cyberpunk
1 Like
I would love to see this…
GIEI
November 16, 2022, 1:32pm
6
I’ll try this night to fix this horrible bug
1 Like
According to AMD, MSFS is already using FSR 2.1. Therefore I would recommend changing the request to mention FSR 2.2 only.
2 Likes
Yes this sim desperately needs FSR 2.2 even though TAA is still the superior option.
1 Like
Eefoe
December 14, 2022, 8:11pm
11
You mean this ghosting of fast-moving objects?
GIEI
December 14, 2022, 9:08pm
12
Yes, you can see it also taxiing
1 Like
I see this ghosting in front of clouds also without FSR, if I am not entirely mistaken, it is due to TAA, which still has some issues to properly anti-alias moving objects in front of clouds (not only in MSFS).
3 Likes