Import Blender Model too Difficult

Flying theston’s videos were the most useful for me. Still learning though ! But in regards to exporting f i have a special youtube playlist on my channel ’ blender2msfs for beginners. Check these videos by Carl Hughes and Flying Theston :

I was able to export the models from Blender using the Blender2MSFS toolkit. I then put the ’ control tower’ folder in the 'KPWK/package sources/modelLib folder. (and the *.png texture in the modelLib/texture folder)

But i am still struggling with how to add the 3d object into my existing project in the SDK .

( I’ve been working for the last few weeks on an existing project for KPWK "( Chicago Executive airport), with all stock SDK buildings, which are not accurately modeled like the real buildings), but now i want to add custom 3d blender models to it, starting with the control tower i made in Blender.

So i am stuck trying to figure out how to add 3d objects to an existing (almost complete) project. (I think it has something to do with ‘artproject’ asset.

If anyone has any tips i would appreciate it too! (About how to set up the ‘modelLib’-artproject assett) in ones package so the 3d objects in modelLib folder can be used in the project’s object editor .

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