Settings? What are your settings in game? Yes of course dependent on GPU but also system specs.
I was told today that the the Off Screen Terrain Pre-caching should be set on Ultra, so that your view pans are better rendered? Do you set this on Ultra?
Light shafts? What are you set up at? Do you have FPS issues with higher settings? Clearly a must for volumetric lighting.
Texture Synthesis? What does this do, how does it affect your system? As with Cubemap reflections, how does this work and what does do and how does this affect frames… Raymarched reflections, better off or on in VR? Who knows… would be nice to know how and what these actually do?
Shadows, clouds and LOD’s all have major impact on FPS, so what is the best settings for these?
Interesting questions and valuable input. We should be working on what is best for our systems with internal settings of which seems to be skipped on most reviews? Lets know what makes the biggest difference for you?