Incorrect river elevation - Hyampom, CA

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I haven’t used it here, yet

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yes

Brief description of the issue:

South Fork of the Trinity River is 100’ or so too low, starts about two miles upstream and continues several miles downstream, creating an unrealistic canyon. Further, adjacent to the airport, the river is following a dead-end oxbow channel instead of the main branch, which is flat and without a water poly, as seen in the image.

Provide Screenshot(s)/video(s) of the issue encountered:

ICAO or coordinates (DevMode > Debug > Display position)

Near Hyampom Airport (H47)

Detailed steps to reproduce the issue encountered:

PC specs and/or peripheral set up if relevant:

not relevant

Build Version # when you first started experiencing this issue:

N/A


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Do you have the same issue if you follow the OP’s steps to reproduce it?

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If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

Partial Specs & current settings:
Build: SU15 (v1.37.19.0)
3rd-Party Addons: None, Community Addons: None
i7-12700K, Intel Arc 770 (16GB, v31.0.101.5445).
Graphics Tab: Full Screen 3840 x 2160 TAA, Render resolution - 100, AMD Fidelity - 150, VSync - On, FRL - 33% MRR (120 Hz), HDR10 - On, DX12B, TLOD @ 400, OLD @ 200, Motion Blur - Off, Other settings - all Ultra (Water Waves & Glass Cockpit Refresh Rate @ High).
Data Tab: Data Connection: All six options - On, Data Limit - Off, Bandwidth - Unlimited, Rolling Cache - Off
Developers Tab: Developer Mode - Off
MSFS Version: MS-Store, Standard, plus All World and City Updates

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