Is anyone really happy with 30FPS?

I really like this (completely non-scientific) research:

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This post is
 FALSE.

Enlighten me :slight_smile:

I would be (20 FPS) :sleepy:

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My point of view is from different approach, i’m not from technical background or something like that.i used to be a Baker, who was baking bread. And of today i drive a car for work which i like a lot because this make you see the world moving in 3d around you when speed come to involve and you see layers one behind another which rotate in opposite directions when cornering, man i love this it give perspectif to viewing.

Now in my uneducated point of view.

I rather think that it is the monitor limit due to 60hz restiction related that the sim cant perform above 60fps.
Some settings will allow 75hz on monitor but in the control panel of your graphicscard you would have to down scale to pc instead of hd or 4k, or dsr settings most people dont want this.

But capped to 30fps will use computer power elsewhere on other resource like rendering. so experience seems and feel smoother. It is the same as if u slowdown timescale the sim runs smoother because in certain view angles it has more time to load and calculation given to direction and airspeed and related to distanceviewpoint.

I would say yes im happy with really happy with 30 fps but i would also be happy with 60fps
Im ammazed with this sim so many settings even my older card (msi 780gti) was capable of running on a desend framerate first 4 months after the release of the sim, maybe not the crispiness like on 4k beamer with a 3090 but it was possible.

Hope this contributes to the discussion

Yes i am really happy with 30FPS, for me it is enough to fligh in VR.

I think the question should be is anyone really happy? because im not, this title is in a rough old state.

I have mine capped at 30fps at 1440p not using my whole gpu capability but if I un capped it up can reach 35 to 50 fps but makes everything glitchy also nice not to see the temps going too high either. But to the point extremely happy with 30 fps it’s buttery smooth for me

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On my system capping at 30fps was the best decision. I had it at 45fps before with settings between medium and high, just clouds at ultra, 4k scaled at 70. The performance was good, but it fluctuated between 25-45fps with random stutters mostly on approach, which was just annoying.
Then I had the cap at 30 and vsync at fast in the nvidia control panel, in-Sim preset at high. Buttery smooth and no stutters. Preset at ultra, buttery smooth. Render scale at 100 25fps, at 90 28fps, at 80 stable 30fps, only at handcrafted airports when taxiing with the 320NX and DC 6 a drop to 28, but no stutters.
CPU, GPU and RAM are between 80-95%, CPU sometimes drops to 50%.
For me this is a good balance between performance and max. eye candy and a benefit from scale 70 to 80, so I’m very happy with 30fps.

With my current vr settings I am getting 20-30 fps depending on location. I am surprised that it actually feels ok! Of course I would like more, but not to the extent that I would reduce my high resolution or 300 lods :slightly_smiling_face:

Meanwhile in a shooting game I will happily play at a low Res and without shadows to ensure a solid 144fps :grin:

Happy? no.

prepared to deal with? yup.

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How many years did you watch 30FPS TV ? Its butter smooth. How Many movies did you watch at 24FPS. Action scenes are butter smooth.

We’re not talking about tv or movies now do we?

30fps in games is the absolute bare minimum of what would be slightly acceptable. Stop pretending like it’s ‘butter smooth’. It’s not. You might feel that way and maybe your eyes are horrible and you might not be able to see the difference. That sucks for you. But stop pretending like we don’t ‘need’ more then 30fps only because you are not capable of seeing beyond.

Ps. Tv and movies are definately NOT butter smooth. But we like that in a movie. It’s a cinematic effect. Just as we like film grain and motion blur in movies. But in games we tend to set these off.

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Well, my eyes (and ears) are pretty good and that’s the reason I capped to 35fps lol.

If I don’t cap fps I go beyond 60 fps but noise from my rigs watercooling radiator fans increases, so that thing is going to be pretty loud in areas like JFK. Also I personally find micro stutter more annoying than constant fps which also occures if I lock to 60 in such areas.

Besides comparison to TV lacks there is simply no tactical benefit from fps beyond 60 and not that much beyond 30 on this sim.

On DCS or Formula 1/other streetrace sims or shooters like CS the more frames the better cause of fast moving stuff in certain situations (Dogfight/traffic/shootout) but on MSFS/FSX/Flight Unimited from the 90s? Nah. Flying a 747 feels heavy on 30 fps, on 60 fps and on 200fps. above 10000ft also the scenery just moves slowly below the aircraft. On aircraft which fly slow like the Cub or the C172 that even applys after 2000ft. Remember the longest phase of flight is called cruise not race :wink:

About “cinematic effects”: There are different tastes - I personally even added post processing cinematic effects besides the normal ones. Motion blur, lens correction and bloom are always on over here. If I’d give a sh*t on these I’d go with XPlane and Orthos cause the Vulkan engine provides you as much FPS as possible but I’m here for the looks.

Think you gotta learn to accept that ofc there are people happy with 30fps and even below. If you are not that’s fine with you.

I personally am quiet happy as my pc is more silent and cool on 35fps and also I’m happy I don’t even have to upgrade my system just for this iteration of sim which was beyond my expectations as I saw the first trailer. Even compared to FSX it’s a more smooth experience on my system while using settings beyond Ultra (Shadow maps up to 8k, terrain LOD distance to 3.5, object LOD distance to 7 (on ultra: 2048, 2.0, 2.0) + some custom Reshade)

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I accept that. I don’t accept people saying 30 is ‘butter smooth’ or ‘there’s no reason to go above 30’ or worst: ‘the human eye can only see so much’ etc etc.

30fps is fine. 60 is better. 80 even more so.

About your pc making noise. If you have a proper setup AIO you can just leave the fans at a lower rpm with a custom curve. Mine only go above 50% when temps are above 70 (wich will never happen during gaming) As long as the pump is running full rpm temps shouldn’t be affected to much.

PS. I like how you say i gotta accept this and that but then you are going to lecture me about how i don’t need more then 30fps in a cessna at 2000ft because it’s slow moving. Ever turned the camera around? It’s massively better @ 80fps compared to 30. Accept that :+1:

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no they are not “butter smooth” at all, to be honest you seem to have a very strange perception if you are really convinced by what you are saying
 or it just doesn’t bother you, which is okay, but then it’s just a totally subjective opinion.

I say that my 14 to 24 FPS is “butter smooth”.

The question is what “butter smooth” means.

But, if I fly and the WT CJ4 handles well and the scenery is moving by under me at low altitude (less that 3,000 feet) and ~200 KIAS, then that is what I call “buttery smooth”.

Edit: Meaning no stutters.

This is not subjective opinion.
This is actual experience.

Now this definition of buttery smooth explains a lot! :rofl:

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Well, in my opinion when you say ‘butter’ smooth it’s at least better then just ‘smooth’. Just as a ‘very’ fast car is faster then just a ‘fast’ car.

Many will be happy with a regular ford firsta. It’s not fast though. When you then buy a fiesta st, you might say it’s a fast little car. But in no means it’s very fast.

So when you apply ‘butter’ to ‘smooth’. Smooth will be good. Butter will be better.

Since 30fps is like the bare minimum to be called acceptable, it’s nowhere near ‘butter’.

So no, it’s not about ‘what butter smooth means’. Cause we all know what it means.

Except from some very stubborn people who really can’t cope with the fact that for something to be ‘butter’ smooth actually have to be better then regular smooth. Wich 30fps isnt either.

So that’s why everyone has to come up with excuses like ‘the human eye can’t see no more then’ or ‘but you don’t need anything higher then’.

Well, the human eye can see more then 30fps for a fact. And YOU don’t need more then 30fps to be satisfied. BUT generally speaking, ‘butter smooth’ wil never be 30fps.

Can we now just all agree that some people don’t care and feel perfectly fine with 30fps. While others are only happy with anything above 60? It doesn’t matter anyway since you are happy with it. But for f ck sake please stop saying that we don’t NEED more then 30fps since this is highly subjective and you’re never gonna convince anyone that does ‘need’ 60+ fps. Especially not with saying, ‘yeah 30fps is butter smooth for me yo’. Then what the hell would 120fps be? Super ultra buttery smooth? No.

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Summary of thread: different people are happy with different refresh rates. What rate someone plays the sim at is their own choice and affects no one else.

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