I’ve noticed that texture popping is quite bad in this game for me. So low detail textures changing to high detailed happens quite close to the plane. Is there a way to increase the draw distance so it isn’t so obvious? I think you could in FSX.
I don’t have the best internet connection so it’s a possibility that this is to blame?
I would play with the “Terrain Level of Detail” and “Objects Level of Detail” sliders on Options/General/Graphics to see if you can get some improvement.
Sounds like your connection could be doing it. Especially the photogammetry areas can be slow loading. I have a 20mb download which sometimes is slow. I find the orthos load in pretty fast though. But once the scenery is cached in the rolling cache it’s nice. I haven’t played around much with the manual cache. I’m enjoying flying over the photogammetry cities and caching it in detail, then the next time I go there it’s all been cached. So smooth.