Is the absence of wind gusts in live weather on purpose or is it a bug?

and . with Preset


weather, and the Wind & Gusts at the same DIRECTION, why is the wind direction changing ?

Unless one direction is reall True & the Other Magnetic ??

True vs Magnetic almost appear to be a Random Choice in MSFS at the moment, so my best bet would be that one is True & one is magnetic… which would explain what the wind direction is chaging slightly during wind gusts !!!

Yes, but this goes further than beta - Non beta – it is fundamental to MSFS and its weather simulation – and what I am posting is a RESPONSE to the OP’s original question.

If Mods want to move it … that’s up to them, but I am not thinking of this as Beta specific issue

Maybe Mods can COPY it across, rather than MOVE it ??

Yeah they may merge it or split this topic, we shall see.

But you’re correct, this issue is not introduced by SU8 BETA, it’s been around for a long time.

It seems to me even the wind gusts when set in custom weather are broken too. I set winds with a max gust of around 35 knots, which it seemed to be injecting on ground. When I tried that though about 1000ft above the airport, it was injecting gusts up to 60 knots +, no idea where it got that info from!


Just to add to the confusion ref wind direction

With a weather profile, even if Gusts are set to ZERO , the wind direction and speed is still moving !!!

Go Figure !!!

almost a 2 knot wind variation on 23 knots when the gusts are meant to be zero

Maybe just added for simulated “realism” as a 2 knot wind gust ( on top of a steady 23 wind) would be reported as No Gust ?

I have NEVER ever seen a real world wind steady at say 23.00000 knots over even a short time, unless it was a sensor fault !!

and then, the Cherry on the TOP … ATIS gets it all wrong in any case.

We know the sim is getting winds 320 @ 23 but Atis reports 333 @ 37

333-320 = 13 the magvar !!

23 knots = 27 ft/sec

So fltsim is getting Real Weather (which may or may not be influenced by metars) and while interpreting the wind direction to be a simavar in units of mag Deg to be 230 (same as metar which is in True !@! ), is also converting the WIND speed 23 knots, as the wind speed in ft/sec for the [wind] parameter used by ATC.

Over a year into the release of MSFS 2020, there should by now be a basic understanding of True vs magnetic, and wind Speed units used worldwide.

I have to conclude that Asobo now has this knowledge by now, but that correcting prior error, is somehow a low priority, vs the demand for more Money Making marketplace content to feed the ever hungry, X-box monster.

Maybe, one day, all this will be addressed, but it does not seem it will be in SU8 !!

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Thank you for taking your time to test the gust-issue too :slight_smile: Ilearned that tool you are using too today thanx to you. It was me trying the gusts in live-weather earlier today using that simvar.

I need to learn using it more. It’s a bit complicated to set up. Agree, with you. would be awesome if we could see what is meant to be feed to the injection but i think that is thier data. The thing i would like to know is the forecast model used. That would make us find a match easier that is so important for many to find. To me it’s not super important though. To me it’s important to have an “alive” weather in the sim. Varied winds i think is the most important. The windspeed is not constant. It varies all the time.

What i think is injected in the sim for winds:

When at airports that has METAR available the wind is taken from those near groundlevel.

When at airports that doesn’t have METAR i think this marked wind is injected. It’s from a multimodel.

I also agree with you that ATIS should have been fixed right after release. That really makes us confused when we see the winds in FT/SEC when it should be in KTS.

Instead of injecting those METARS they should have focused on the things in the sim that didn’t worked propperly.

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FWIW I thought I noticed the same thing a few days ago, loaded up badbadweather.com and tried a few other spots with gusty metars, with mixed results. Very hard to determine to what extent things were due to the terrain around the airports, but I was getting tossed pretty hard around KAGC (30 gusting to 42) and I don’t remember it being that bad. Decided not to post because I couldn’t really make heads or tails of what I was seeing.

One possibility that crossed my mind is that the usual air bumps being driven by the terrain features are indeed modulated by the gusting, but we still aren’t really getting any gusts in flat areas. Haven’t been able to rule this in/out yet.

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Well, The increase in gusts is because they use a kind of gradient with the wind. When we fly higher wind increases the gusts also increases. For gust it should be the way around. It should have a gradient to decrease while we going higher up because there should be more gusts the closer the ground we are.

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Yesterday I was curious to see if the autopilot in a C172 can manage an ILS approach at strong crosswinds. As a pleasant surprise to me, the autopilot worked without any problems at 50 knots crosswind when landing at airport Sylt (island in the northern sea).

Only the wind gradient seemed a little unreal: at touch down there was a windspeed of maybe (I dont remember exactly) 10 kts. During the approach I did not experience any gusts, which is in full accordance with my real flying experience in Penemünde, where the landing strip is near and parallel to the shore line (therefore the strong crosswinds). Then I did not experience any gusts at all (!) when I was landing at crosswinds about 50 knots. The wind was so steady, that the local flight school continued training the student pilots in ULTRALIGHTS(!!) .

After seeing(!) the progress made again during last year, I am very confident that the sim will continue to evolve very, very fast and we will come as close as possible to the real flying experience.

Besides, the scenery was soooo great again, that I had an happy hour with the sim once more !

Bye,walter

They are correcting the wrong thing. R/W airport winds are measured referenced to local magnetic north then converted to true before being placed on the worldwide METAR data feed. Local ATIS or AWOS (or tower controllers) will give the magnetic wind “as measured”.

MSFS should correct the reported METAR wind back to local magnetic before injecting it into the sim environment. Then ATIS could directly read and report the simvar AMBIENT WIND DIRECTION and it would be correct. Instead they are correcting the ATIS report without actually changing the injected wind to match.

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And it is going to take WHAT, to get them to correct this ??

Its been over a year, and the wind is still being reported in ft/sec … !!!

Yes, that is a real head-shaker because it would seem that it would be a 5 minute fix in the ATIS code. The wind is correctly injected into the sim environment in knots. ATIS would only have to annunciate the value in the simvar AMBIENT WIND SPEED directly. I have no idea why they are doing a completely unnecessary conversion to FPS. Just comment out the conversion routine in the ATIS processor and problem solved!

ATIS (and ATC) use a script file that has both the TEXT and the Text-TO-Speech text, using for example [wind] as a parameter in this script that expands out to say “330 at 5”

Its where is [wind] parameter is being constructed that would appear to be the issue, but to date, even with some “snooping” I have not been able to find where that [wind] is constructed from Simvars. Its probably there, that the correct units are missing (mag degrees, Knots )

Still no Gust Wind in Sim Update 8… can’t believe it, it is so frustrated, feels that they do not care about realism…