KOVE — Oroville Municipal Airport Structures Flat & Others Missing Entirely

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Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons? If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the Community Support section.

Yes

Brief description of the issue:

The auto-generated building structures at KOVE are both flattened and/or missing.

Provide Screenshot(s)/video(s) of the issue encountered:

ICAO or coordinates (DevMode > Debug > Display position)

KOVE

Detailed steps to reproduce the issue encountered:

Load C&D at KOVE, observe airport with drone. Note: Thanks to the DX12 tile issue, you can see the missing buildings in the fourth, fifth and sixth screenshots that I have highlighted with red outlines. You can see in the third screenshot the concrete pad where the building in the fourth screenshot should be. Note the Bing Maps satellite view for reference.

PC specs and/or peripheral set up if relevant:

N/A

Build Version # when you first started experiencing this issue:

1.34.16.0


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Unsure.

Provide extra information to complete the original description of the issue:

There seems to be a combination of terrain capture with buildings from an overhead. However, some of the Topic Author’s screenshots do not match mine. Note he has silhouettes of aircraft in the ramp, mine do not.

If relevant, provide additional screenshots/video:

The images that have aircraft are the satellite images “bleeding through” due to the DX12 bug that causes that to occur.

I included those shots to show that there are, indeed, buildings located at those points at the airport.

You can correlate this with the Bing satellite image I also included.

I see flattened and missing buildings in your screenshots same as mine when the DX12 issue isn’t affecting the auto-generated tiles.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

Same look overall.

If relevant, provide additional screenshots/video:

Here is KOVE in 2024 Tech Alpha:


Not completely flat now.

1 Like

Hey, that is an improvement!