Laptop MSI GP75 (RTX2070) + Rift S = unable to set VRSS

They really haven’t, because it doesn’t work… they may have enabled it globally but not in MSFS.

Edit - To expand further on what I mentioned in the first post, MSFS uses a deferred renderer and TAA. VRSS fundamentally relies on the MSAA buffer and a forward renderer to work… it is simply not possible for Nvidia’s VRSS to work in MSFS.

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