Depending on the interface, I’d actually prefer a linear pot (dirt accumulation not withstanding). From my understanding, the hall effect sensor units are for some reason using the “button pressing” trim changes rather than the trim axis available. Precise trim is soooo important, and, until I assigned the Trim axis to my Logitech Extreme3D Pro throttle, I found Trimming impossible in the game. I’m not convinced you can get there without using the trim axis.
I think the button press concept has to do with supporting other games, which may not have a trim axis.