After testing and testing, reinstalling and testing again, I found that, in Oculus Debug Tool, if I touch the Pixel Override and the Tangent Multiplier values , and after some minutes of playing, I got the CTD.
I left those as it is on the image and was able to perform a full 1.30 hr flight without CTDs, may be it is the problem, or may be it is something else, I am not sure, but I made several flight test and for now…that seems to be the problem.
Before the update I was using the ODT with those values on 1.4 and 0.8, 0.8, but now I am not able to change them to those values anymore without causing a CTD.
Just want it to let anyone knows in case you have the same issue as me, I will continue testing this to see if I have any other CTD.
