Lights point down...and...all that haze

…and when a light points down, it illuminates the ground below it. Walk outside and look at a street lamp. You can see the reflector at the top to maximise the light hitting the ground.

Where are those pools of light, rather than a million points of light shining in your eyes?

Lights shouldn’t point “up”, as is now modelled in the sim.

The previous version was WAY better than what we have now.

Also, midnight. Why is the sky blue at midnight? Regardless of water vapour in the air and reflections from it at night, it’s always dark up there in the sky.

So, Asobo, a lot of people have brought night lighting up as a discussion now, when it wasn’t really on the radar that much.

Good or bad, it’s now an issue. I say revert to the old version.

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