Limited by render thread

There’s your problem right there. Google Maps scenery is terrible. The data is NOT optimized in the slightest for MSFS.

Do yourself a favour and don’t use scenery that’s ripped from Google. Nothing good will come of it.

EDIT: It you’re willing to accept the performance hit, then by all means fill your Community folder with Google rips, but you have to expect huge performance hits as a result

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