Hi!
Someone heard of the plugin live traffic and know when it’s supposed to come out?
Thanks for answering
Moving this to #third-party-addon-discussion:tools-utilities where it’s better placed topic-wise.
Does this plugin have all the airlines and it works at all the airports in the world?
Hello,
I think it only displays planes that can be found on flybywire or other like flight radar, I don’t know their traffic source
How to edit?
- How does model matching work? Let’s say the “Boeing 787-9 Dreamliner” is detected, the modelmatcher will now search for an aircraft with the key: “Boeing 787-9 Dreamliner”, this will return “Boeing 787-10” (“Boeing 787-9 Dreamliner”: “Boeing 787-10” as seen in the JSON file).
- The modelmatcher will now append the livery name, let’s say “KLM”, this results in: “Boeing 787-10 KLM”, if this livery is found, it will use this aircraft, if it isn’t, it will fall back to: “Boeing 787-10 Default” (It appends “Default” to the value gotten from the key),
- When getting “Boeing 787-10 Default”, it will return “Boeing 787-10 Asobo” and use this aircraft.
Hi!
I downloaded the plugin but I do not quite understand how to install it, I clicked to connect and when I enter the airport nothing happens
Hi, have you read the recommendations or bug on the site? Maybe it will help you.
nhanced Live Traffic
Enhanced Live Traffic is a standalone Flight Simulator add-on that injects accurate live traffic into your game!
Once you are spawned in the world, you can open the application, click connect and see all the live traffic.
Without this add-on, you might see a lack of live traffic, or the live traffic is delayed. This add-on solves this.
Please note that it might take up to 10 seconds after clicking “Connect” for the traffic to appear in-game.
Manually setting the Community folder
When you got the error that the Community folder could not be found, please manually set it in: Config/Settings.json
Please note, that the path should look like this: F:\Games\Flight Simulator\Community\
Make sure you use double backslashes (\)
Model Matching
This application supports custom model matching.
- Go to: Config/ModelMatching.json
- Edit the file accordingly.
How to edit?
- How does model matching work? Let’s say the “Boeing 787-9 Dreamliner” is detected, the modelmatcher will now search for an aircraft with the key: “Boeing 787-9 Dreamliner”, this will return “Boeing 787-10” (“Boeing 787-9 Dreamliner”: “Boeing 787-10” as seen in the JSON file).
- The modelmatcher will now append the livery name, let’s say “KLM”, this results in: “Boeing 787-10 KLM”, if this livery is found, it will use this aircraft, if it isn’t, it will fall back to: “Boeing 787-10 Default” (It appends “Default” to the value gotten from the key),
- When getting “Boeing 787-10 Default”, it will return “Boeing 787-10 Asobo” and use this aircraft.
This add-on is still in ALPHA, there are still bugs!
If you would like to help me out, feel free to open a pull request at: GitHub - GewoonJaap/Flight-Simulator-Better-Traffic: MSFS Enhanced Live Traffic, using real-time data.
If all aircraft have default liveries, check the logging files, so see if the application found any installed add-ons. Running as administrator might fix this issue if no addons are found.
Known bugs:
- Airplanes on the ground will teleport.
- When placing the application in a Admin Restricted folder (Program Files for example) the application might not work as expected. Please place it somewhere else or start the application as administrator.
- IVAO liveries might not work. Please send me a DM with the IVAO liveries, so that I might be able to fix it.
- Airplanes don’t have nametags. This is not possible with the flight sim SDK. So I have to wait for Asobo to fix this…
“Ultimate Traffic II… Initialised” is a statement I wish I could hear again…
Is this in addition to the MSFS Live Traffic or is it one or the other. Meaning , do I have to turn off the built-in MSFS Live Traffic?
Update: It appears MSFS Live Traffic has to be on for this mod to work.