SDK Version 0.12
All updates applied.
My custom objects are no longer showing in the Scenery Editor, This is the first time I’ve been editing since the WU and SDK update. Previously all the projects loaded.
I’ve noticed in the console that when loading the scene in the editor, this information is displayed:
The GUID is the same as the Object that’s missing from the object list / shown as ‘unknown’
This is looking like it needs to be raised as a bug, I’ve spent most of today trying different workarounds and nothing seems to work.
I tried the SimpleScenery example just to be sure it’s not a model export problem, and the ‘Load from BGL failed’ message is also presented with the cube shown as ‘unknown’
Can others please confirm the console message?
And can anyone confirm they don’t have the same issue?