The reason I’m not convinced by the memory leak theory is that I can do the exact same flight with no changes to scenery/AI/weather and I get different outcomes (vastly different).
If it were a code based error, would the outcome change so much.
Some days I lose FPS (and the CPU/GPU usage tanks). Other days I end up with a blurry mess of textures. Then on the good days, everything works brilliantly. There is just too much variation for me to think it is anything else but server based