Low FPS MSFS 2024

I can’t imagine how frustrated you and your friend must be! I think it stems from how excited we were about what was coming. I know I was. Some like to use motion smoothing. But my experience with smart smoothing/motion reprojection has never been good. There were always artifacts…wobbly propeller blades, leading edges of wings wanting to outrun the airplane, and other scenery glitches. MSFS 2020 stuttered so badly I could never get a good experience no matter what I tried. So for the last few years I’ve been trying everything I can to get more FPS but it hasn’t always been a good experience either. At least while 2024 FPS is low, it is smooth running. It has that going for it. Maybe motion smoothing could work. So in desperation I decided to give it another try tonight. After several hours fiddling with settings to get a consistent 30 FPS, I was actually able to have a good experience. It was amazing, in fact. But I don’t know how this helps anyone else who doesn’t use Varjo. MSFS 2024 runs so close to the edge I think people are going to have problems using something else. We need more headroom for this to work. I was really hoping for a native 90 FPS by now between DLSS, quad views, and hardware updates in the coming year. But this latest hurdle has set us back another several years. But after what I saw in 2024 tonight, I honestly can’t go back to 2020. There are just too many immersion breaking things for me to go back to 2020. Hopefully Asobo finds a way to get our FPS back without losing the smoothness and you can try again.

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