Well I made some progress…I got my monitor FPS back to normal. It’s even better than MSFS 2020 in the same area. (See attached screenshot). Target framerate was set to default 30 without my realizing it. As for VR I haven’t really been able to increase it much. The dev window says I’m main thread limited indicating the CPU. This seems confirmed by watching the video below. More cores and threads provide the headroom we need to enjoy VR on high settings with motion smoothing. But there is a limit…people with threadrippers right now are complaining about MSFS 2024 crashing with too many cores being used. Maybe that’s a bug. I really do like the smoothness of 2024. It’s the best I’ve ever had. Hopefully the devs can provide some guidance on this in the next livestream.
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