Low FPS when in the area of Photogrammetry

I’m noticing that fps drops are quite significant in areas of photogrammetry - obviously I know for the most part these are built up areas in the sim eg London or New York but I feel there is a lot of optimisation to be done on them. Its also apparent to me that imported photogrammetry that can be installed from the likes of flightsim.to are incredibly laggy and cause drops to up to 30fps. Let me know what you think and if there is anything I can do to. Not to mention the horrendous performance even outside of major cities.

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Turn of photogrammetry. :man_shrugging: And do not install google converted objects. The convertion is not optimized for performance.

Okay fair enough google converted photogrammetry is acceptable seeing its being imported in but photogrammetry that is already in the sim should be optimised to make sure it is performing up to scratch. Turning it off takes away from the experience and if its there to be utilised it should be. I have decent hardware too so its not as if I’m trying to run it on something that cant.

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The photogrammetry is not the issue. The trees are. Asobo placed a lot of trees in places like NYC and Atlanta to hide the hideous photogrammetry trees and if your GPU is not fast enough to render all those polygons you’re going to get a hit lets say you’re running 1440p or 4k.I get fps slow downs in all those places you mentioned where in my case down in the teens. Lowering the terrain LOD helps lower the cpu usage.30fps is not bad, don’t focus on the fps. Smoothness should be your target.
My fix is turning down my resolution or rendering scale as I am gpu bound. Turning down the buildings settings will gain you performance in London.

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I see what you mean. Do you think there will ever be improvements and upgrades from asobo on this topic or are we just stuck like this from now on?

I am not even sure at this point and this has not been mentioned. If the majority is not facing this issue its not something that will be fixed. What are your specs?

16gb ram
Radeon rx570 grapics card
8gb vram
ryzen 7 2700X eight core

You’re going to need a better GPU.VRAM is ok but that card doesn’t have the raw power to deliver high performance in this sim if you’re going to crank the setting full right.
Your ram is ok although another 16gb might smoothen things out. Photogrammetry trees as I mentioned is gpu intensive.2700x is also not on the strong side for a game like this.

Okay and what is performance like with the 2060? also what processer do you have as if i was to upgrade i would probably go for a ryzen 9 of some description.

Hello! I have a very nice simulator. Photo geometry is perfect. Setting ultra … Video card 1080ti. There is no problem.

A 2060 will perform great on 1920x1080.I think it work ok with your 2700x

Please don’t. No game or sim will take advantage of all those cores on a Ryzen 9 (it’s a productivity workload CPU).

Ryzen 5 5600X is perfect for this sim, and all other gaming loads as well. If you really want more cores, don’t go over the Ryzen 7 5800X, more cores than that are REALLY a waste.

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Right so get another 16gb memory and a new graphics card and definitely not new processer?

It all depends (especially on the resolution you’ll be running at).
After you upgrade your GPU, you’ll likely find your next bottleneck is the CPU (main thread limitation). In that case, go for a new Ryzen 5. It’ll be quite a bit faster than your 2700. Just stay away from the 8+Core CPU’s. They’re not worth it.
If you’re not careful you’ll end up in the neverending upgrade cycle, tackling bottleneck after bottleneck.

Right now the GPU should be first. If you like the sim performance after that, stop with the upgrades, if not, keep upgrading (budget permitting)
Just don’t go into that rabbit hole too deep, it gets expensive fast.

Yea ahahha, it will probably be a while before i get a new gpu as im on a strict budget.

I upgraded my cpu to a 5600x. Before, My frame rates would drop from 35 to 5 in photo scenery. Now they drop from 60 to 30 which is more than enough for me.
The higher your horsepower the better the sim will run, whatever you throw at it. But 4k may be another issue as I don’t yet have a 4k monitor

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Yea 4K isn’t a big thing for me seeing I don’t have a 4K monitor. I would much rather be getting 30-60 FPS on 1080p than having to upgrade even further to be able to utilise 4K

Photogrammetry is RAM and CPU intensive. I have 5800x, 32GB RAM and RTX3080, and except for photogrammetry areas, I am always GPU limited (1600p ultrawide). In large photogrammetry areas, I am ALWAYS CPU limited. So, as much as GPU is the most important factor to improve fps, a faster CPU will improve your fps in photogrammetry areas only, while it probably will not do anything everywhere else.

Can confirm that the 5600x is incredible for MSFS due to its crazy fast single core speed.
I saw more increase in performance from a change in CPU than when I upgraded my GPU.

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yep.

Here’s some more info about how more cores don’t help in almost any gaming situation. Fast cores really do help (where the AMD 5000 series excels).

Ryzen 5 5600X vs. Ryzen 7 5800X vs. Ryzen 9 5900X & 5950X: GPU Scaling Benchmark - YouTube

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