LVFR Static Aircraft problem

Yeah… I knew this was going to happen at some point unless they do it properly.
Placing a static aircraft is not about placing static objects at the gate. They have to manually open and reworked the airports and disable the gates that they want to add the statics to. It’s why I don’t like using this…

They should only keep a few gates open and selectable, that make it look like the airport has a lot of empty blank patches of where gates are suppose to be. Without doing this, no one could know which gates are used by the statics, and even so, the Ground Aircraft sliders would overlap with them as well since the gates are technically “free” even if there’s a static aircraft on top of it.

I prefer this :laughing: